yes, and it was not easy, you have to manually edit the stored data entry in a text editor combining the record from your old server into your new server. its more than just copying the files because your characters server name is written into the data store, luckily it is a flat text file and not a database, so this is easy, just tedious.
edit, rechecking and this was changed a while back, you have a file in
C:\Program Files (x86)\World of Warcraft_retail_\WTF\Account\ACCOUNT\SERVER\CHARACTER\SavedVariables
look for reflex.lua.
in that file you will have your entries, one entry looks like this:
{
["PlayersNum"] = 79,
["Duration"] = 552,
["PlayerNum"] = 1,
["isBrawl"] = false,
["PlayerSide"] = 0,
["isSoloShuffle"] = false,
["Players"] = {
{
"Xylotic", -- [1]
0, -- [2]
31, -- [3]
5, -- [4]
251, -- [5]
0, -- [6]
"Dracthyr", -- [7]
"Evoker", -- [8]
"EVOKER", -- [9]
1076872, -- [10]
213502, -- [11]
0, -- [12]
0, -- [13]
0, -- [14]
0, -- [15]
"Devastation", -- [16]
585, -- [17]
}, -- [1]
},
["BGComposition"] = {
{
1, -- [1]
8, -- [2]
30, -- [3]
}, -- [1]
{
2, -- [1]
12, -- [2]
26, -- [3]
}, -- [2]
},
["Hidden"] = false,
["Map"] = 2118,
["Season"] = 0,
["Version"] = 3300,
["isRated"] = false,
["BGPlace"] = {
{
16, -- [1]
3, -- [2]
3, -- [3]
11, -- [4]
18, -- [5]
}, -- [1]
{
43, -- [1]
41, -- [2]
43, -- [3]
20, -- [4]
43, -- [5]
}, -- [2]
},
["Winner"] = 1,
["Time"] = 1668605204,
["isArena"] = false,
}, -- [1]
that is one entry for one game, you need to move all of those to the new file under the new server directory, and they need to be copied from the old file and paste into the new one in sequential order. you dont’ have to do it one at a time, but if your reflex has thousands of entries you will likely need to copy in chunks.