Recrafting bug

In The War Within. I am a tailor and I am trying to recraft my Artisan Tailor’s coat now that I can guarantee r5 robe crafts with r3 materials and concentration but when I go to recraft my item with the r3 mats it won’t even get close to r4. Is the skill from the recraft mats being accurately applied towards the recraft? I did go look at if i could make it r5 by making it from scratch and I could.

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Can confirm it happens with Engineering too

Blacksmithing as well…

Recrafting my own Artisan’s Blacksmith Toolbox says I have 410 of 505 skill required.
Recrafting the SAME ITEM for someone else says I have only 347 skill.

He can put in 3* mats and I still cant reach tier 5. I can use 2* mats and do it.

has this not been addressed I see it on tailoring as well

same for me as a blacksmith, I want to recraft a chest I made, but it shows that I can’t put some mats for recrafting which means I can’t complete the recrafting. (this doesn’t happen when I recraft other parts.)

So, I came to a conclusion

1 - The ORIGINAL materials you used to the initial craft can be changed when you recraft
2 - You can change about 1/3 of all used materials by recrafting an item
3 - The game takes this “exchange” into account, kinda crafting a new item with the replaced materials + old materials
4 - It took me three recrafts to change my item to rank 5

It kinda makes sense now why it behaved this way

“/a/EFyXTpG” is the imgur link with proof of it

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This is also a problem for inscription. I had someone come to me to recraft a rank 3 Vagabond’s Torch. I have 345 base skill (100 from profession skill, 205 from specializations, 40 from tools) for this recipe. The difficulty for the Torch is 525. With rank 3 Ciphers and Codified Greenwoods, I get bumped up to 555 skill. This allows me to use a r3 missive (+5 difficulty), r3 embelishment (+5 difficulty), and Enchanted Gilded Harbinger’s Crest (+20) with 555 skill and craft a r5, 636 item.

However, on this recraft, the customer provided a rank 3 (599) torch with no embelishments, missives, or crests. They also provided the maximum 1 rank 3 Boundless Cipher and 5 rank 3 Codified Greenwoods. I talked with them, and they had made their torch with originally all rank 1. This means the torch was made with 6 rank 1 Ciphers and 10 Greenwoods. The recraft window was showing that I would have 424 skill on this recraft. Using the Craftsim addon, I determined that 424 skill is exactly 5 rank 1 Ciphers , 1 rank 3 Cipher, 5 rank 1 Greenwoods, and 5 rank 3 Greenwoods on a new craft of a torch.

He also suggested that we move forward with this craft and try to recraft again for science. He again provided one rank 3 cipher and 5 rank 3 greenwoods. This time, I had 503 skill on the craft. This was the equivalent of 4 rank 1 ciphers, 2 rank 3 ciphers, and 10 rank 3 greenwoods on a new craft of the torch. The two recrafts exchanged the materials provided to the best available, but for a Torch that can only supply 1 cipher per recraft, you’d need to do 4 recrafts with r3 Ciphers, r1 greenwoods, and 2 recrafts with r3 of both to “fix” the materials.

Also for science, I used my +40 skill item to force his torch to rank 5, and had him send it again with r3 materials. This time, even though his item still had 3 rank 1 ciphers “stuck” on it or whatever, showed the expected 555 skill as outlined in the first paragraph.

Something is definitely off with recrafts.

This thread needs bumping and addressing. I cannot recraft alchemy tool nor scribe tool because of this bug.

Can’t recraft my charged hexsword to r5 with all r3 materials with all knowledge maxed out. This really needs a response.

Same probleme i can guarantee a brand new craft r5 619 but cant reach the skill requirement with the same ilvl with a recraft even with all skill and tools… this need to be fix

When you craft an item, it essentially remembers all the materials used in the craft. When recrafting, it will replace the lowest materials of the amount used in recraft with those new r3 mats. So if you craft an item with all rank 1 mats, and then recraft with all rank 3, you’re not crafting it with all rank 3 mats, but essentially crafting it with 50% rank 1 and 50% rank 3 mats or whatever the ratio is nowadays. This also means that if you originally crafted with all r3 mats and then recraft with rank 1 mats, then some of those rank 3 mats will end up being replaced. This makes it so crafting with rank 1 and then recrafting with rank 3 isn’t an optimal way to guarantee r5.

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Seriously, this can’t be intended behavior. I am able to craft R5 bracers brand new on my Blacksmith, but the same quality mats on a recraft net a R4?!? Please fix the underlying math.
h t t p s : / /imgur.com/gallery/tww-recrafting-is-broke-ZiztV7S)

It’s completely intentional as a means of crafting with all r1 and then recrafting with r3. You may me recrafting with r3 mats, but that is only replacing the lowest materials of the amount used in the recraft.

Let’s say you crafted an item with 100 r1 cloth and went to recraft and it let you use 50 cloth at r3, you’re effectively crafting the item with 50 r1 and 50 r3.

It’s impossible to recraft with max skill unless you used enough r3 mats in the initial craft.

They really need a pop up for when people use lower ranked materials in their crafts. “Are you sure? This will make recrafting the item to max level much more difficult later on.”

I’m so tired of explaining to people that accuse me of lying or not having enough skill to r5 an item that - No… you cheaped out the first time you made it, which is why I (who have crafted numerous rank 5 items no problem and no concentration) can not craft your item at r5.

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This rogue is my hero! Their information is accurate. Recrafting with better materials is the solution. Don’t be afraid to recraft once, maybe even twice, to replace the old materials. The subsequent recraft will yield the desired result. If you need to use finishing reagents, it’s probably best to save those for the final recraft and prioritize better materials first.

In conclusion, the system works, but this needs to be clearly shown/explained in the UI, as it’s very unclear. It was driving me nuts because when you craft an item from scratch with max materials, it works immediately. However, if you are recrafting a piece you initially made with subpar materials, it seems like a bug until you replace them.