This whole issue is caused by the HOJ issue. So what causes this it the fact that HOJ and paladins reckoning are the same thing but just caused by different triggers. When they proc they reset the swing timer. HOJ on hit causing the second hit by resetting the swing timer and Reckoning being triggered by being crit causing the swing timer to reset giving you an auto attack as soon as you’re crit (which BTW isn’t what the description of the talent says it does, it doesn’t say it resets swing timer it says it gives you an additional auto attack on your next auto attack) and if your out of range or unlocked it stacks up to 4 time for a total of 5 hits which they also changed for some reason. That being said when unlocked they add an attack to the next swing which is how reckoning is suppose to work (like just stated) but not HOJ because when you unlock on the swing that procs HOJ then re-target it gives you you the first swing that was the proc and a stacked HOJ proc on the next auto attack because like i said they work in the same exact way with different triggers. This macro has been a known fix to make Reckoning work as intended but we recently discovered it works with HOJ due to us having HOJ equipped and using the macro to fix reckoning. So either blizzard needs to revert it back to the way it was before patch 1.13.3 so we can use reckoning again cause they absolutely broke it and fix HOJ. (Reckoning doesn’t work for paladins at all now due to the changes that occurred to it when they “fixed” HOJ which is more proof that they are the same thing with different triggers.) Or they need to just fix both of them and make them work as intended instead of this knee jerk reaction they had that Fixed HOJ for a few exploiters and destroyed every reckoning paladins talent and caused us all 50+ gold cause of respecs. Id prefer to have a fixed HOJ and a Fixed Reckoning but i don’t know if they will take the time to rewrite the code to make it work again.
Another way reckoning could work to make it match the description of the talent which is “Gives you a 100% chance to gain an extra attack after being the victim of a critical strike.” Which means when you swing next you should swing 2 times or up to 4 added onto the next swing for 5 total. Instead it resets the swing timer and only lets you swing once. Which isn’t what the ability says it does. So if the paladins reckoning was changed to where the ability stacked “points” of reckoning when he auto attacks next it uses every point ie. 2 points built up on the paladins next auto attack he hits 3 times 1 regular swing and 2 reckoning swings. Any other ideas on how to fix this issue post in the comments so we can give blizz ideas on how to fix this. Or if blizz could just blue post on this thread on how they are going to fix reckoning that would also be nice.
2 Likes
Agree!!!
Blizzard need to take a look at ALL the VANILLA videos POSTED that showcase Reckoning behavior back then and how they ARE WRONG about reck stacks
As an example to shwo how incredibly WRONG blizzard is:
On SEVERAL, if nto, ALL reck Vanila movies you will DEFENITLY see a paladin mounted…charging some oblivious horde and proceed to unleach a reckbomb OF THE MOUNT.
well, blizzard clames that losing reck stacks when you mount up is like it was in VANILA…
lol…wut?