Coming back after sitting out season 2, was enjoying my fury again but patch drops and reckless abandon now only empowers 1 bloodthirst per rampage? This throws the entire fluidity off. Slam’s CD isn’t low enough to keep pace and ruins the fluidity of triple BT after each rampage.
PvE offers multiple outlets at least I was speaking more on PvP. There’s nothing to cover this rotation now and you’re facing empty global every 4 seconds and having to dump 4 more talent points into left tree to make slam not deal gimpy damage. Have to give up Defensive Stance, intervene, rallying cry, and 5% leech to deal even less damage than before.
Utterly atrocious and then gutting skullsplitter for arms after neutering its direct damage. Unacceptable.
The CD change from 12 seconds to 9 for slam functionally removes any gaps that could happen before, the only reason you’d be experiencing gaps with annihilator is bad play.
You also are not forced to put points in slam talents as it’s already insignificant damage wise, it’s more of a filler button during BT cooldown same as WW, it’s used only as a rage generator when BT is on CD.
Blizz specifically said Tier sets were meant to shake up the talents we use.
The Reckless Abandon “nerf” wasn’t even an actual nerf, you lose a cast yes, but they also doubled the value of the extra damage that Bloodbath and Crushing Blow had over bloodthirst and raging blow respectively.
That change means we actually get more damage in during our cooldown window as one Bloodbath is enough to allow you to rampage again when you have the double rage gain from Reck alongside other passive rage gen.
Essentially you press one Bloodbath with 136.51% Attack power into a rampage instead of One Bloodbath with 111% attack power into a rampage and wasting one charge in the process.
Do you mean Bloodcraze? That is still available to talent into and it wasn’t altered either.
You can still play that way if you want the damage is just frontloaded into Bloodbath, the CSHB uptime should in theory only go up now that we have access to higher ilvls gear, that and the new set giving us 3 100% Crit chance BT with boosted damage per OF casts.
You still get to BT as much as you used too, it’s a 4.5 second cooldown baseline and can be reduced by 0.75 seconds per stack of Deft Experience.
With 2/2 in Deft Experience BT is already a 3 second cooldown and that’s before you factor in the additional CDR that it gets from your haste stat.
Ive been playing annihilator/reckless abandon for the last year with absolutely no game breaking results. Now a year in they decide to nerf it. Im hanging fury up.
bt and bb sharing a cd drastically nerfs our healing during enraged regen, which was our main form of healing. you can say that mechanic wasn’t intended, but that’s most definitely a nerf to our self healing. why are you acting as if that doesn’t reduce fury’s survivability?