Rebuke talent upgrade option

That doesn’t make any sense. Pretty much all our non dmg abilities are ranged except rebuke.
Sac, bop, fol, wog, hoj, ct, bof
DKs even have a ranged interrupt and stun. I specifically mentioned DKs because they are related to Paladins.

Melee class means you deal dmg in melee range. Nothing else. If our non dmg abilities would be melee range only how would that be any useful in raid or m+?

Ranged interrupts would not make ret pallys op nor would it create any imbalance. It would simply improve the game play.
Once you push keys above +15 you can’t afford missing an interrupt just because the add jumps away/to another player or you need to move away from the add because aoe dmg circles. You become unreliable. In +15 or higher keys you easily get one shot if you miss an interrupt and this creates a high chance to brick the key because it’s vital to have everyone alive during big pulls. And before each run the tank assigns you to kick star, diamond, skull etc. Why would a tank want to bring our class to higher keys if we can’t be reliable on interrupts?

DKs have pet stun, mind freeze, asphyxiate, blinding sleet, grip and abom to prevent a cast from going through.

A 10-15 yard rebuke is very reasonable so it’s not like a wide range but large enough to become a more reliable class in crucial pve moments

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