Rebuilding the Crafting System - Make Work Orders Actually Work

The work order system in WoW was a great idea… in theory. But in practice? it still feels super clunky. We’re back to spamming trade chat constantly, hoping a crafter is online and available. It’s outdated, awkward, and way too much hassle for what should be a quality of life feature.

Here’s what I think should happen:

  1. Warband Crafting Access

If I’m logged into FrankTheTank and someone sends in a tailoring order, I should be able to just hit “Complete Order” and it goes through using my tailor SallyTheHealer, who’s on the same account. Like seriously, we already have Warbands now. Why can’t we use that system to make crafting easier? I already leveled the prof, I already have the gear, why do I need to keep relogging and hoping the request is still active?

  1. Register Crafting Requests Instead of Spam

Let players register what they want crafted. Simple. Then when a crafter logs in, they see the queue of stuff they can fulfill. Done. No more “LF Blacksmith for one button press” spam in trade for 45 minutes. This also helps smaller crafters who aren’t mega-connected on Discord or whatever actually get some orders. Right now it’s just the same 3 people owning every market.

  1. Improve the UI / Systems So We Don’t Rely On Spam

The trade and services channels are straight up citywide spam dumps right now. It’s impossible to tell what’s current, what’s already filled, or who’s even still online. Blizzard seriously needs to advance the UI to support actual in-game postings — like little listing boards. Let players post their services or requests to an actual system, not just scrollspam. No more 10 copies of the same LF Jewelcrafter post because the last one got buried in 0.8 seconds.

Why this makes sense:

  • Saves time
  • Encourages ppl to actually use all the professions they put time into
  • Uses the Warband system you already made
  • Keeps the game feeling modern
  • Helps the economy and crafting scene actually thrive
  • Reduces chat spam and makes the cities feel less like craigslist

And yeah, I’m gonna say it — Blizzard has got to stop being so scared of letting players have fun.

Toys? Half of them have 4 hour cooldowns and are basically useless. Barbershop? Still gotta physically run there like it’s a retail store. Why is it a bad thing to let people use what they’ve earned? This wouldn’t break balance or anything, it would just make the crafting system way smoother and actually feel like part of the game.

We’re not asking for free mythic raid gear here. Just let us craft stuff when we wanna craft stuff. Let us use systems when we have access. It doesn’t hurt anyone and it can only serve to help you and make individuals HAPPY!

TL;DR - work orders good idea, bad execution. Needs Warband crafting, better request system, less friction. More fun.

Also just to add onto this, the exact same system could (and honestly should) be used for boosters too.

Boosting is a legal, allowed part of the game now. But it’s still treated like some underground spam operation in Trade Chat. Every city is just full of boost ads on repeat 24/7 and nobody can actually read anything else in the channel anymore.

Just make a GUI for it. Let people post the services they offer, pricing, requirements, etc. in a clean interface. You could filter by activity (Mythic+, raids, carries, PvP rating, whatever), server type, or gold vs gold-only. There’s so many options.

Instead of hiding behind spam macros, this turns boosting into a self-regulated player economy. It helps people who actually want those services find them without needing to hop between Discords or risk getting scammed by randos.

The system is already there for crafting, just extend it. Let ppl advertise and fulfill services like any other in-game feature. Clean up Trade Chat, support the economy, and give people more reasons to log in and participate.

We’re not asking for auction house 2.0 here, just tools that match the current state of the game.

If it’s legal, let it live in the UI.

Just add a minimum quality to public orders, really that’s the only fault.

I have leveled every profession to max, it wonderful to get a 675 crafted for a single silver.

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All work orders should be public only

I dunno, maybe I’m just a more sane human being. I have never once paid less than 5000g for a crafted item, regardless of what i was getting crafted

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That would be awful. so many people who accidently not click max rank then we would have 10000 form posts about how “people scam me” out of r5

what a brain dead thing to say.

tell me how does it feel to know you have said the dumbest thing on the forums today?

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Uaaa, how bout no. I send my alts orders and then craft. I don’t need anyone else’s involvement.

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If you would like all yours to be public the game does provide this option.

I enjoy the community that appears to be cultivated when players get to know their guild crafters or their server’s crafters.

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You mean the bot mafia that insta whispers you as soon as you send your trade chat message? :joy:

Do you mind asking ChatGPT to summarize its output?

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Yeah the first message will definitely be clocked at ludicrous speed. But I mean that after the initia interaction, btagging ‘em or just friending the character for future crafts. Developing an understanding of who crafts what in your server. It’s a very weak substitute for the glorious communities and server identities we’ve had in the past, but I appreciate what it feels like is tryna be done.

Or that could just be the pump and the endorphins talking in between these lat pulldowns and overhead press supersets :woman_shrugging:

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That would make the system more transparent and since Blizz is most likely in on the RMT and botting business, runs counter to their goals.

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For public orders to work it needs customers.

For there to be customers it needs to be a good experience and useful to the customer.

For it to be a good experience and useful to the customer they need to be able to set a minimum quality.

It’s mind boggling that they think a system where you can pay for a rank 5 item and the seller can decide to take the money and give you a rank 1 is acceptable.

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Work Orders are still limited to connected realms, or are they region wide yet?
At this point I craft everything I need among my alts so I don’t have to find anyone else, but I was just curious.

For it to be used, it needs to be easier than this.

That most of the players that would use the system are probably horizontally monopolized as well doesn’t help.

Public orders should be removed. They were only added as a “last resort” option anyway.

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Public work orders are nonexistent. Blizzard should allow public orders rank requirement (1 to 5) and have them use r3 mats or something. There’s already a limit of 1 per day for public work orders so I’m not sure why Blizzard hasn’t implemented this. In Dragonflight, there were dozens of public work orders and now you will occassionally see 1 or 2.

Public orders aside, I agree with your points on making the system better. A warband crafting system would be nice so we wouldn’t have to move from one character to another. There’s also the issue with people using auto-whisper addons. When I advertisde my profession in trade chat, I will get 3 to 5 whispers INSTANTLY from people saying “I can craft [item]. Send to [named character] and I will craft it”. I’m fairly certain these auto-whisper addons are not following tos but who knows lol

They’d adjust immediately .

As it is right now, it’s physically impossible to make any gold without borderline bot addons. I know that from personal experience, once I got the addon off curse forge I made more in two days than the prior 3 months

They do follow ToS because you have to click to send that message. It isn’t an auto message feature.

You absolutely cannot make any real gold without them.

Because they had to take it out of Dragonflight and don’t realize that with concentration replacing inspiration, it would actually work, now.