I like to pretend blizzard occasionally looks at the DH class forums, and that they might see an article with this title and pop in for a read.
That being said, what are reasonable changes which could be implemented in advance of the Shadowlands release?
It’s been discussed and i think it’s well known that our class does not, at its core, contain any ability synergy, dynamic rotational elements, procs, or buff/debuff mechanics.
So, imagine blizzard were to take a look at this thread. What are your reasonable ideas to give our class a semblance of a core rotational toolkit?
Personally, and what i consider to be the most obvious:
- First blood being baseline - Don’t think there’s a single DH out there who doesn’t want this.
- Demonic being baseline - while not talked about quite as much as first blood, i think this is equally obvious. it is the core of our class fantasy.
Less obvious, but still pretty obvious:
3) Our rotation needs a baseline buff/debuff or proc mechanic. Something that brings our rotation together with synergy and/or engagement.
Stopping here, what would you want this to look like?
Edit: After a long discussion with Xaedys, I’ve revised the below slightly
Personally, i think an ability like Felblade (edited from essence break) should be baseline, and it should be given two charges. My current idea is that it would buff your next 2-3 abilities cast by X damage. By itself, the ability loses its ranged charge component. However, if talented into momentum, it, instead of fel rush, would proc momentum, and would be given a 5-10 yard charge range. (Credit to xaedys for creating the momentum charge modifier) This would fix the glaring issue with momentum - that is, being contingent upon a displacement ability, and being tied to movement. It would also introduce a new dynamic to our core rotation. An ability with charges encourages a shifting priority system, and this would add a core ability into our rotation, whose synergy is obvious in that it buffs our next 2-3 abilities cast. Like the current design of felblade, its cooldown could be reset by a proc, however this proc would be from auto attacking, not demon blades or demon’s bite. This, I think, allows us the freedom to keep demon’s bite, or talent into demon blades.
Considering that shadow priests got a major (and well-needed) overhaul, I think the above proposals are both reasonable and would require relatively less time to implement.
Thoughts?
