Thats right, they ARENT. Though YOU have made it sound as if they are being removed of NECESSITY rather than sheer petulance, as they are.
I’ve never even suggested this
Again…the problem for MY game and others who keep that AH stocked for YOU and yours is OUR time is WASTED when OUR portals of convenience that have been there for half a decade or more of NOT being detrimental or needing to be removed in any conceivable way whatsoever.
I’ve explained this many times to you, stop asking the same question if you are going to ignore the answer.
The suggestion is beyond absurd in the context of YOUR postings here.
You are ok with removing nothing portals to nowhere because apparently its too convenient, while making the absurd suggestion to use a flightwhistle that is the DEFINITION OF convenience.
Gettting seriously hard to even read your posts without laughing out loud.
Oh you are,ok you said it didn’t need recoding that the code is already in there but it does need to be to operate in that area you are placing it. so that is false.
yeah…you have. go back and read your own posts. You come off very much so as sounding like these portals need to be removed because they make travel too ‘convenient’.
no…youve just pecked out the same irrelevant deflection a few times now, barely making any sense at all.
heh. Yeah…YEARS and a number of expansions later and AFTER BfA has bombed so hard that the game will never ever likely recover unless big names up top step down.
Funny how those MOP portals were never a problem UNTIL BfA stunk up the place.
That is an extremely low amount of coding. it does not even come close to any feature in the game and it would be the most impactful thing ever done in this game. It is obvious that 0 is a hyperbole since it at least requires a button press and you can call it coding.
The tech might also have restrictions that I’m unaware, but my point stands.
Only portal removal I take issue with is Caverns of Time. Easy enough to get a port to Stonard for horde if you want to get to Karazhan. Caverns of Time allows easy transport to the raids and dungeons there but also a safe place if you happen to be hated with Gadgetzan. Also helpful for those still working on the Dragonwrath, Tarecgosa’s Rest. ( I see the dragons almost every weekly reset in orgmair so there still lots of people doing it)Not to mention the holiday children’s week where you have to take your orphan there.
It amazes me how you can not understand this point:
Lets pretend you are a DM on a tabletop RPG, the players want to travel to a big city that is far away. They start traveling and you decide they are assaulted by bandits.
The role of a game master is to decide the inconveniences that your players will face. The fact that it is an inconveniences is irrelevant, what you need to argue is why this specific inconvenience should remain not present.
You can argue that this specific inconvenience generates boring gameplay for example, you can suggest alternatives, but the inconvenience alone is not justification.
The scaling tech requires a lot of babysitting (more than they’re willing to give to fix anything in a timely manner) and they’re never going to make FPs work like instant teleports.
How does this relate to portals being taking away for no reason again? WoW isn’t some D&D clone. There’s no DM randomly manipulating your gameplay when you play WoW. What lol?
It can be a line of code, it can be multiple lines of code, it can be a line of code and subsequent bug fixes, it can be impossible with the current system for some odd reason I’m unaware of, it can be a button press, it can be a selection of a tool and multiple clicks and drags.
The main point is that the hard part is already done and the feature extremely impactful and requires little investment. You understood my point perfectly and you are nitpicking necessarily.
And those missing portals have NOTHING to do with the dangers we’d face. Most of the time we’re WAY overleveled for the area we’re FARMING to begin with.
Try harder.