Realm mergers in the future

Yep. I’ve had my names for a little over 16. So I get it.

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this is why last names would be perfect

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I hope they add last names it would be really helpful to have. That way other people can have the names they want. Argent Dawn is a rp server, but I rarely see anyone around. The community on that server is just shrinking away so it would be nice if they connected more realms to it. :confused:

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Not all races use last names. I’d rather see the option of one space, hyphen or apostrophe, because that matches naming patterns better in the game and the space can be used for last names.

It’s called mmorpg for a reason it’s not a single player game people want to join guilds and not have to pay 25 + dollars per character (35 for me) to move them all because of a decision we made years ago is now impacting us. Get real will ya? The merges occur due to population issues, if these realms don’t get merged more people quit as there’s nobody to play with. Will some snowflakes quit if the realm merges? Maybe but there would be a heck of a lot less.

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They’re likely to do more connections at some point. They just ran into issues the last time and an expansion launched.

Connected Realms were never the issue. Carhagen is talking about actual mergers, not our smart mergers.

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That sounds like what it does, absolutely.

But let’s say you have 5000 people on one realm (let’s call it Rabbit) and 5000 people on another realm (Phoenix) and you merge them together. In an ideal world, you’ll have 10,000 players on a single realm (Phoenix). The problem though is that the players on the realm Rabbit lost their entire server community, many of them lost their character names, many of them lost their guilds, because those names and guilds already existed on Phoenix.

And so the thing grounding many of those players to the game, which is the community they were a part of, is now gone. A game can be complete trash, but if you’ve got a good group of friends that play it, you’ll likely stick around because of those friends, because of that community. Lose the community and you lose your incentive to play.

This is exactly what happened with Warhammer Online: Age of Reckoning back in the day. The MMO was actually pretty good. It had a lot of modern mechanics and quality of life features, but it also had the challenge that many players were looking for both in PvE and PvP. But the problem was that Mythic Entertainment opened up too many servers too quickly, expecting that they’d have a huge success like World of Warcraft did. They did not reach that level, not at launch, but the population they did have spread out over all the available servers.

Then they tried to consolidate the population and save money by closing down servers. In one day they closed down 40 servers in the US and 20 servers in the EU, merging the populations of those servers into existing ones. The vast majority of the populations of those servers didn’t bother sticking around though, they quit, because all their friends, guilds, server communities that they’d built up, it was all gone. Even the roleplaying community, which usually keeps itself alive even when the game isn’t doing so well, suffered from the mergers and ultimately abandoned the game.

Warhammer Online ended its run with a shot being Free to Play, but it only had 3 servers operational because they kept trying to consolidate and save money, then the game shut down.

And when you look at every other MMO that has started failing and losing populations, you’ll see the same things happening. Once an MMO starts merging servers, that’s when it starts to die.

no. that’s not now a merger works. the servers keep their tags but function as one for trades, guilds and the AH.

you can have multiple characters with the same name, just on different realms even when the realms are merged.

old communities may have disbanded but making new ones requires enough people for that to happen and a real merger can heal with that.

You’re confusing connected realms with merges.

They are not the same.

With a connected realm, everything is preserved. If you and I had the same name on a connected realm, you would be Kittsuera-Lothar while I would be Kittsuera-Moon Guard.

In the event of a server merge, if I created my character before you created yours, you would lose your name.

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generally, that is what is meant by a merger. i don’t recall any realms getting merged in that way in wow.

but sure, word definition a merger would cause the problems described which is why realms are connected.

Yeah but what the OP is asking for is actual merges, not connected realms, but complete merges:

Which I am 100% opposed to.

I’m all for connecting realms, just not merging them. Blizzard has actually created a unique way to create a ‘merge’ without destroying any of the communities on the realms they’re connecting, which is fantastic. If other MMOs that died or lost the bulk of their populations had their tech back then, they’d probably still be around and have thriving populations.

Merge all servers and increase the distance between all objects and mobs plus density times 50. Phase out players at quest givers

No bottlenecks.

and then a full pvp raid will hide on the quest giver and pop out as other approach said quest giver. :thinking:

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It’ll be fun. Epic world pvp. Like the dark shore raid waiting for me during pre patch BFA darkshore

like the BFA pvp raid fighting over the quest giver in High Mountain to unlock essences.

I know names are an issue but I just wish they would combine a bunch of realms. Could probably get rid of 1/3 of them and it would be fine.

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Actually I was using it interchangeably. Sorry for the confusion. I just want more people to be able to interact at any given time. :stuck_out_tongue:

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Losing labels does not equal losing the community.

The community is still there, it would adopt different name/s.

I think you are confusing the chicken and the egg.

Clearly you’ve never played an MMO that has done realm mergers before the merge took place.

I have, and the destruction of the server communities there is what caused me, my guild and many of my friends who were playing the MMO that did that (which was Warhammer: Age of Reckoning) to stop playing.

At peak before the mergers, the guild that I was in was one of the largest on the server, we had hundreds of players doing content, and our favourite content to do was the major PvP assaults on the faction capitals. We loved doing that, and going to Khemesh and doing the content there. Then Mythic merged our realm with another one.

In an instant our guild was destroyed, our friends lists were ruined, many of us lost our character names because they were already taken on the realm that we were merged into. The consensus of this 250+ guild was that it would take too long to rebuild the guild from scratch, and a nightmare to try to figure out where everyone had gone and what names they were using now, so we pretty much chose to abandon the game completely. Mythic wasn’t respecting our time, or our commitment to the game, so we weren’t going to continue to pay them for access to their MMO.

After they started doing realm mergers, what population they had dropped like a rock. It forced the MMO to eventually go F2P, and then shortly after that it was shut down completely.