Real talk about integrating to consoles

You’re also taking it out of context. An affix in a Group of 3 is different than a group on 16.

Glad I could clarify as I was at work.

I literally spelled out the argument and you still aren’t understanding.

It’s not an insult when it’s pretty accurate.

Ps you saying over and over again that I don’t have an argument doesn’t magically make it go away.

Take it out of context? You changed your stance on how to deal with one thing (M+ affix) three times. You said you tab target. You said you use your mouse and click. Then you said you don’t tab target it at all.

You asked how to make 97 keybinds on controller, I shown you how to make 88.

Your opinion that mouse and keyboard is universally better than controller is just an opinion, it is not backed up by over 20 years of game design where controllers are the preferred method of control for both console and PC games for a lot of players which is why PC games get far more controller support than console games get mouse and keyboard support. The one time keyboard and mouse is proven to grant an advantage is in the first person shooter genre, but it is not universally better for every type of game.

I am just disappointed that you chose to tell me that you are playing a qarlock with tab targeting as justification for needing almost a hundred keybinds to try and further your argument, you probably would have gotten farther trying to explain a million keybinds on a class that I haven’t played.

I havent changed it once. I mostly click the nameplate for affixes. I said I mainly tab target to spread SL and doombrand. I have clarified this twice already.

97-88= 9 short.

Yet you cant provide a citation when MNK has always been preferred.

Even then “preferred” doesnt mean its not in effecient.

You still cant comrpehend where I use tab targeting. to spread siphon life and doom brand where you want to spread it to as many targets as possible.

LOL at you thinking I use 97 keybinds on Warlock I used to on rogue when I was serious at arena. You are so lost on the arguments you keep combining them

The number of binds dont matter. Focus macros and mouseovers are part of why mnk is better than controller. The rest is because of movement which I have explained multiple times.

You haven’t once used PvP as a reason for that many binds until now. I did not list rogue as one of the classes I played with less than 30 keybinds and you said I was being inefficient. When asked why, you were listing 2-target focus macos and citing the existence of mouseover macros. PvP gets more out of binding the same ability more than once but that wasn’t part of the discussion.

I also know how Doom Brand works and if you are tab targeting you are either using HoG on the wrong targets, are swapping targets far more than you need to, or you are wasting soul shards and I even presented how mouseover was better for that exact problem. You backpedaling from saying “I tab for the affix, but only when there are a very small number of targets but actually I only tab target my DoTs” is, instead of saying you mispoke, you rather say you didn’t say it (when you did) and accuse me of interpreting your exact words incorrectly. Mouse over is superior to tab target in every way and your reason for not using it (but being fine with mouse over and click) was because you use mouse to move, I assume you mean holding right click and strafing because if you were a ground click to move person… well, nothing I can do to fix that.

You haven’t once shown how MNK is better than controller for MOVEMENT, one analog controls a camera, the other controls the body, you can even make keyboard spin your camera faster than mouse turning so setting a turn sensitivity will allow for equal camera control while the other analog provides movement in 8 directions without turning your camera, instead of only 6 which means you could strafe backwards from someone and with a fixed camera, still pushing buttons.

You didnt ask.

You still cant comprehend that using controller in general is ineffecient no matter what class you are playing.

Incorrect.

I have explained it about 6 times. Feel free to scroll up.

Incorrect? …You are saying that the #1 way to maintain uptime and efficiently spread Doom Brand is tab targeting? No. That is false because you only use one GCD to apply it, if you apply it to a target that still has doom brand it is wasted, and if you are tab targeting to trash mobs to apply doom brand to boost pure ST damage you don’t want to HoG the trash mobs and you can only cast it twice before a third would be wasted by not using HoG because of shard overflow so tab targeting would involve tabbing more than necessary. You mouseover the “extra” target you want to doom brand then continue DPSing the primary target, you don’t tab through them unless you are making another “I only tab brand on 2-3 targets” claim. Example: Doom brand on Spirits when brand is already on both golems on M. Fyrakk intermissions, you tab, you dumb.

Unfortunately you’ve shown you don’t know how to play Affliction, and now you are saying you don’t know how to play Demo. It isn’t an insult because it is true*

And yes, we did ask and you said it would be inefficient for high-end PVE content like Mythic raid. If you said you needed that many keybinds to be efficient in high rating arenas, then we probably would agree on that point but that was not the argument you were pushing.

Only thing you used to support MNK over controller was FPS games. We aren’t playing a FPS. Your second argument was “only better for console games” which is bunk because most PC games where CHARACTER MOVEMENT is involved, were console games (So games like Civilization where you are handling menus don’t count as they are not moving characters through 3D space) were designed with controller controls in mind with keyboard and mouse control binding as an option for those who preferred it. If you want one simple thing as proof as to why controller movement beats mouse and keyboard movement, try this. Move forward. Then move back. Move left. Then move right. To do those on a controller you only need to move one thing. To do so on Mouse and keyboard at full speed, you need to swing your camera while moving, not once but two to three times depending on if you move back by strafing left or right. That is why controller movement beats mouse and keyboard for moving a character efficiently through 3D space.

In a first person shooter, you cannot see behind you while you are moving so if you are running and are checking behind you, you are either having to completely spin around or use something like a radar, while in WoW, for example, seeing what is behind you, around you, under you, and ahead of you is very important, you might swivel your camera to run from something but doing so might blind you from something else. Imagine running from something without having to swing your camera, while moving at normal speed, not backpedaling speed, that is how controllers are designed to move characters.

Not having mouseover is one con against controllers, something I already said. Not having easy addon access is a second con. Being limited to 88 combat keybinds is a con to some but 88 keybinds or more to play anything is excessive, not something I have encountered on anything. Focus macros are neither pro or con in the argument because you can make focus targeting work on controllers too. The pros for controllers or even just console would be cheaper rig to play it on (a 500 dollar PC is a potato nowadays), movement would be able to have improvements if it adapted from FF14’s controller movement control options and people with consoles just playing the game on their consoles if they so choose.

*Apologies for sinking to your level. I shall bow out from this train of discussion because I am just going in circles around a wall who’s only defence is nuh uh. Have a good day.

And they might possibly do that by creating a WoW Lite version for use on consoles through the Battle Pass system. If they did, it would not interact with PC WoW at all because it would be trimmed and use different set ups, UI, etc.

Would anyone play that version? I suspect a lot of standard Wow players would, just for the fun of trying something different, especially if they already had the appropriate consoles.

Yes. You are wrong and you clearly cant read.

I know how to play both.

No the argument was that the controller was less effecent than mnk in high end content. I never made the argument that binds was the issue. The only thing I said about 97 binds was “show me you can bind that much” and you couldn’t. You made the assumption they were together.

AGAIN MNK is better than controller no matter what game type you are playing outside of a sports game.

This is irrelevant.

The fact there are even cons prove that MNK is superior to controller

Youre the one not being able to comprehend. Congrats on the L

You’re still stuck on what the game is now, and ignoring that they can just up and change everything in order to addapt to console.

No matter how you slice it focus macros are more efficient than mouseovers or controller targeting.

In the current game, yes.
Again, you’re not grasping the concept of a game without addons and macros being possible. Too stuck inside the box.

Are you joking? Consoles can easily do 60 fps these days. Especially on low requirements games like wow

anyways wow is very awkward on gamepads but i dont see why you couldnt use mnk on consoles