RDF: Remove 30 min cd if kicked from a group

I know, that’s what I said. There was NO reason to hold a group hostage. You couldn’t just requeue and get in another random even if you got kicked. So players just did the Heroic. Why waste time rather than just rip through some braindead Heroic and get some Emblems? They didn’t, and again people saying they did are liars.

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No. You still had a 15 minute debuff. There was little point in demanding to be kicked to shave off 15 minutes of the deserter debuff. Even so, who cares? Kick them. And again, NEVER had this happen. EVER.

Each time you enter a random dungeon for which you have queued, you will receive a 15-minute “Dungeon Cooldown."

While this cooldown is active, you will be unable to queue up for another random dungeon.

I have to wonder if any of these people actually played Wrath.

If only people who played wrath when it was current content we’re allowed to play wrath classic, then they wouldnt let you make new accounts :stuck_out_tongue:

“It never happened to me so obviously it never happened at all!”

Ok, so then by that logic, people don’t get kicked at the start of a dungeon for no reason. It’s never happened to me, after all…

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You couldn’t kick at the start of a dungeon.

Though I did find a Blue post about them making a slight alteration a bit later in Wrath.

https://www.bluetracker.gg/wow/topic/eu-en/13593420982-patch-335-vote-kick-change/

"We have found that most players using the Dungeon Finder don’t use the Vote Kick feature or abandon groups very often. For these players, we are removing the cooldown on voting to kick players from a dungeon party. In contrast, those players who tend to kick players or abandon groups more frequently will notice that the Vote Kick feature maintains its cooldown. The goal here is to make sure players who are generally patient can make use of the Vote Kick feature when they really need it, without giving a more powerful tool to those who try to kick others or abandon dungeon groups very frequently.

This functionality will adjust itself to a player’s behaviour while using the Dungeon Finder changes."

Turns out vote kick was being used so seldom that they removed the 15 minute cooldown from the start of the dungeon for some people. So basically people who weren’t kicking anyway now had the ability to do so.

But please tell us how this was some widespread problem. The fact it happened so little Blizz had to literally remove the restriction speaks volumes.

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Well what about this. You start a heroic and its not going well. You have wiped once or twice, the DPS is low, someone is chronically AFK. Whatever. It’s been 20 minutes since the dungeon started.

The tank (or whoever) wants to bail. So if he leaves now, he’ll get a 30min deserter debuff. If he gets kicked, then he can requeue immediately after leaving, because its been 15 minutes since they used the matchmaker.

Maybe that’s the scenario they are trying to convey?

Struggling in a Heroic? If you have a heartbeat you can do a Wrath Heroic. If you’re 20 minutes in and someone is afk you vote kick them.

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That’s how I feel about gamma. So let’s not gatekeep the wrath babies of 2009 :kissing_closed_eyes:

If it did happen, it was very rare. The fact that it makes zero sense for someone to demand to be kicked instead of running the dungeon means it was far from normal. And remember, there were no betas, gammas, yadda yadda, so these heroics were brain dead face roll snooze fests. It didn’t take 15 minutes to run them. Everyone who played back then remembers having a few minutes left on your dungeon CD before you could queue again.

The lengths some of you will go to justify a stupid deserter debuff for getting kicked is insane.

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To answer your earlier question, what I’ve realized is that a LOT of people didn’t play original Wrath and/or have forgotten how it worked. Which is understandable…it was 14 years ago. But don’t try to gaslight me. I know Wrath dungeons better than just about everyone.

That is true, I only mentioned it as something that would be easily brought up as a excuse to be kicked, I don’t think someone should be kicked for not doing mechanics correctly unless they are willingly not doing it, which hardly happens. Another excuse I have seen is “low dps” which I only understand if it is legitimately impossible to clear a wing or boss because of it, but its not warranted because said wing or boss wasn’t conveniently cleared at a fast pace. I understand the frustration running gammas but it doesn’t justify this toxicity towards low geared / new players.

It’s not rocket science. When there is no perfect solution, you take the lesser of two evils

It’s not the lesser of two evils. You’re letting toxic gatekeepers punish other players for doing absolutely nothing wrong.

Original Wrath got the system right. Wrath Classic dungeon experience is a disaster.

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What the actual…???

How is not getting a deserter debuff for being kicked a bad thing? Not adding 15 minutes to a dungeon CD is evil??? What is wrong with you?

I’m really trying to understand how people think a tank is going to hold a group hostage, insisting to get vote kicked if you can’t vote kick in the first 15 minutes. But even if you could, you still have the 15 minute dungeon cooldown from joining an rdf group. So their contention is that someone would rather sit afk at the start of a dungeon (if vote kick has a cooldown), or get vote kicked (if there is no cooldown) and sit afk in Dalaran for 15 minutes waiting for the dungeon cooldown. Rather than just ripping through a dungeon. That is beyond absurd.

So instead what we get is, ‘I don’t like that guy’s gear. Kick him!’ ‘He’s not playing a spec I want in this group. Kick him!’

And this is the lesser of two evils? No, it promotes toxic gatekeeping and punishes players for doing nothing other than not living up to some tryhard’s personal level of requirements.

And not to pound the point too hard, but this is a direct result of adding Mythics to Wrath. I find it hard to believe even the most min/max oriented person would give a damn just for simple Wrath Heroics. So Blizz has promoted this behavior by adding this kind of content, and changed the tool to enable the toxicity. It’s unbelievable how bad they’ve screwed this up.

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Excuse you? What’s wrong with you? You’re the one that thinks needing 3 people to troll one person is better than only needing one person to troll everyone

I have no idea what you’re talking about. Who’s the one person doing this “trolling?”

I don’t know what he’s on about. The original system was built so one person couldn’t troll.

But it was also built for simple Wrath Heroics, not Mythics. That’s a failing of the Classic team shoving in this inauthentic content that promotes toxicity. And then changing the RDF tool to give power to players to exercise that toxicity.

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just knock the kick down to 15 mins