I’m working on my prot warrior alt. I’ve played it enough in expansions past that I understand the core mechanics. My question is this…is ravager really that much better than unstoppable force? Is it more of a convenience–fire and forget rage/threat generator–or does it free up the gcds to actually dump rage when you would be alternating with tclap? I know it’s not the meta, but I’m trying to understand why outside of a damage loss to ravager.
Yes, ravager is that much superior to unstoppable force. It’s fire and forget, does more damage, and builds a lot more rage. This in turn gives you the option to spam revenge and thunder clap or use more shield block + IP. In high keys, your damage is valuable and you are capable of going very high for trash aoe pulls.
Thanks. I’m normally a bear tank and…lolthrash just isn’t always the playstyle i want.
Unstoppable force was S4 BfA. The talent sync that made warrior wildly OP in S4 of BfA was broken up for Shadowlands. Both ITF and Ravager beat out Unstoppable force so far in SL.
The conversation around ravager vs. ITF is another conversation all together. In M+, some seem to prefer ravager, others, ITF. It depends on how much you value the haste.
Early on Ravager was the clear favorite because of threat issues being exacerbated by the kite meta that was predominant early on. Warrior was arguably the worst tank in early SL but Blizzard has done more tank balancing passes so far in SL then they often do during entire expansions. Tanks received flat damage done and damage taken buffs and nerfs and warrior received some huge dps buffs outside of that. Threat is not an issue, at all, ever.
This reduces the original benefit of ravager greatly and gives more value to haste which will increase your SB uptime and survivability.
Either way, they’re very close and you should explore both to see what works best for you.
These were the sort of qualitative inferences I was hoping to find. Thank you for your input. I appreciate what ravager does, but it feels clunky and redundant when coupled with spear of bastion (both reticle aoe with a niche). I’ll experiment with ITF and see if that solves the clunky feel.
This is exactly what I did. IMO the class feels lethargic without all the haste. Both Naowh and Andybrew played warrior early on and had the same feedback. Andy played warrior for a short time when his guild needed him to and he came in and shot up way above all the other prot warriors before he moved to paladin for the same reason.
He was asked a lot about ravager vs ITF and he also said he values the haste over ravager. He also played heavy repercussions which I tried as well and honeslty, the extra rage and uptime on SB feel amazing. Haven’t looked back.
Man ITF feels good. I crafted reprisal leggo and did a quick +2 mists (war is still super noob gear) and had ~87% uptime on a 15 minute key. I know I can optimize and get that higher, but it felt great. Thanks for all the feedback everyone.
Why did he move to prot pal, you know?
I don’t. My assumption would be for their insane dps and utility in raid.
I did his ! Command in chat and it said something like “so thaner won’t get flamed for playing rsham” I don’t get it lol
For raids, I remember hearing that the tanks are just not getting hit as hard in SOD so they went for dps and utility that pally brings. At least that’s what I remember re: Naowh in RWF.
Yeah me too, sounds about right for raid but was more curious for m+
Andy on his stream earlier mentioned that he thinks at least 1 paladin is needed to get the world first keys done for their utility
Theres a clip of him talking about how he chose it so thaner could play shaman because he likes shaman, and you need pally utility in keys.