First of all, I have to say that all the zones look beautiful in their own way, and Blizzard always does a great job!
I like all the zones, but one in particular stands out.
Isle of Dorn: 7/10
Looks great, but it’s nothing new we’ve seen before. But I really liked the dwarven stuff, and it’s nice not having to deal with elves or humans!
The campaign, however, felt very rushed, and there were some great side quests.
The brewery and the capital are worth it.
Ringing Deeps: 9/10
The transition to the cave is fantastic; even though it’s a cave, it looks so good and is 100 times better than Zaralek. And with the dwarves, kobolds, and the cool big forge, it was my highlight. The campaign was definitely the best!
Hallowfall: 7/10
Visually the most beautiful and unique zone, because
of the large crystals in the sky that change color. The cathedral looks fantastic, and the Arathi are nice, but nothing special, as they’re just a carbon copy of the humans. The campaign was solid, but nothing that really blew me away. It’s a shame Thrall, Liadrin, or Desko weren’t included…
Azj-Kahet: 6/10
It’s good that we have a Nerubian zone, because WotLK was supposed to have one, but it was cut.
The city gave me Suramar vibes, but unfortunately, nothing more. I did like the architecture of the Nerubians, though, and a few side quests were great, like Mr. Sunflower. The campaign was very rushed and offered nothing new.
It’s a shame that not much was done with Ansurek, the first boss…
Siren Isle: 2/10
I can only agree with the people, it was really bad and a huge disappointment compared to DF with the Forbidden Reach!
It was very small, but I liked the mounts and transmogs.
Undermine: 9/10
Although it feels more like a subplot, it was the highlight of TWW!
It gave me real GTA vibes, and I loved it!
Nice, large zone with the goblin architecture, except for the DIVE feature, which was okay.
The only thing I didn’t like was that the Bilgewater Cartel in the zone had nothing to do with the Horde and was too neutral for me… A few Horde soldiers and banners, and then it would be a 10/10 for me!
Karesh: 6/10
It was cool to see the home of the Ethereals, and for a ruined world, it looks pretty good, although a bit more destruction would have been nice. I didn’t like the return of the Brokers at first, but it wasn’t as bad as I feared.
I wasn’t a big fan of playing best friends with Xal or the return of the Nexus King. Karesh felt very rushed as a zone, which made the world feel very empty and smaller.
Overall, a solid expansion, slightly better than DF. It’s very disappointing how much the Horde was ignored!