Rated PvP & Carries NEED to be addressed

There is no reason people actually trying to play the game should be playing people 20 ilvls higher than what they can currently obtain. Name another Rated game that has an MMR/Carrying system as easy to exploit as this one. It’s a joke. Blizzard fix your game.

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unfortunately this is a money making scheme for blizzard;

create a system that makes gear unobtainable for casual players,

Casual players get frustrated being out geared.

See carry adds in trade chat.

Buy tokens to pay for boost.

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Not entirely sure I follow what you mean. There is literally no one in the game 20 ilvl higher than you are.

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Item level equalisation/squishing isn’t going to stop gold boosters beating you.

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And that is how you turn a game into p2w. But it makes sense blizzard would do this. P2W games are very popular in china and we all know blizzard loves their money.

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Mmm… I think that’s debatable.

To be fair every business loves their money.

Gonna snitch on me again man.

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1800 players with the same gear as some of the best players in the world will most likely still complain just as much as they are now.

You could argue on the foundation of unknown optimism and ‘what if’s’.

I stream gold boost games too if you’re interested in seeing the reality.

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agreed, 1800 rated 223 ilvl player (leveled off in rating) would not typically beat a 2800 rated player at 226 ilvl player. I don’t believe this is gear related. the 3 ilvl difference would not compensate for the skill metric between those 2 players.

one could argue covenant, soul binds, and legendaries attribute to this as well but that’s a different topic altogether.

I’m up for watching pro’s stream if you were serious.

im no pro :face_with_raised_eyebrow:
https://www.twitch.tv/doragodx i think my sound quality is garbage

no games recently as i have 1 monitor atm but plenty over the past 1-2 months.

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Thanks man, always happy to find high mmr streamers, usually only see arena on twitch. :smiley:

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It’s interesting that not much else in the first world, can employ 9 Humans for this minor amount of currency.

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It’s like 13 cents an hour

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A Bloomberg glance, Tablet refresh.
Unionization should be looked into imo.

All glory to Pooh

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Not all boosters are equal. There are plenty who win narrowly simply by a gear gap.

I agree either scale down everyones gear to the mmr bracket, then you still get teams that are better gear when your are at their mmr but not a glad rogue in a 1600 match that one shots your tank around shadowdance build and his team doesnt even use a tank. Allaince has it worse more carriers and players playing down all the time 76games on horde to get to 1800 then lfg que dead, allaince 149 games and I hit 1800cr then lfg is dead so you have to guild up. Played same class different disc healing as both. I hate the concept of a team work battle ground that can be broken by an unkillable tank or a dps that one shots anyone on your team. I must be playing the wrong game, random bgs aren’t fun because of the gear, and then rated starts to run into no people playing or your gy camped in rated. I wish they just had one system and not put everyone into fifty(exagerating) different ques, until then im done playing grind your brain out to push higher rating to get p2w walled at each bracket, wow devs killed pvp not the players

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What are your thoughts on the Q4 magic quadrant for boosting?

There is necessity for an Official Classified section.
Create an avenue for players to advertise/model the various carry services available.
Public Ratings, Efficiency, Ranks etc. can be tied to currency Rates, Market Values.
Cash Shop for direct access to Bnet Balance, which can be used where desired.

Let the prodigies a chance to shine without having to rely on grey markets, unstable situations.
Activison gets a cut and players can have options to % out for management and promotions within the industry.

A fair day’s wage for a fair day’s work.

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