Ranged Weapon Illusions

Is there any real valid justification why ranged weapons still can’t have weapon illusions? Most weapon models for ranged weapons (in comparison to melee weapons) are just so… dull.

Even now that artifact weapons can have illusions on them to allow for more aesthetic customization it seems silly that ranged weapons are still left to whatever model they have. At least letting use a weapon illusion on the projectiles would be neat.

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I’d love illusions for my bow. It sucks to see other classes be able to apply them and I’m just stuck with my plain stick. :dracthyr_cry_animated:

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As a Hunter main, I gotta say a flaming/glowing etc gun/bow/crossbow just doesn’t have the same impact as it does on a melee weapon. Illusions really are just lost on them.

Hell I don’t even bother with them on my other characters because you can’t even see most of them and the ones you can see are a bit much. Melee weapons these days are so big and elaborate that the illusions are either lost on them or just take the gaudiness too far.

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Never understood why it wasn’t a thing, they literally did it for artifact weapons but can’t do it for bows??. They always have these unnecessary restrictions.

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There was a talk about when an Empire is crumbling, paradoxically the most valued professions are gourmet chefs and entertainers.

Funny how that works. The game is having serious problems with a lot of bugs and actual systems people are not happy with.

And in those circunstances, people are there filling threads about “more haircolors”, “more effects”, “more customization”.

Humanity at its finest.

It’s a holdover from when they were linked to specific enchants. You don’t use enchants on ranged weapons, you use scopes. So when they originally made the particle effects they never made them for ranged weapons. So to add them they would have to make new effect models for three different ranged weapons and then go back and make sure they worked with every weapon model in the game.

To put them on the artifacts, I suspect that all they had to do was make one new one that fit the new flail model, all the others already had the effects ready.

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Nah. I can’t think of one. Honestly, ranged weapons and the projectiles which leave them should have the illusion effect. 2/3 specs of hunter can’t even enjoy the concept of illusions, including ones earned through things like PvP.

We should at least have the enchant on the arrow.

I would 100% choose the most obnoxious thing… For visibility purposes of course.

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the paladin holy maces also cant be illusioned cause they have a book attachment onm the belt

It’s really stupid that two of the hunter specs just don’t get to use one of the prestige rewards from PvP, the weapon illusion. Especially when we’ve seen that it is possible for ranged weapons to have the illusion appearances on them when certain weapons have been bugged in the past and allowed it.

They really should try to make it work, but after all this time that they’ve been adamant about it not happening I dunno if it ever will.

Maybe the game does have short comings right now with systems people are unhappy with, and maybe to them, those things are more important to complain about.

I’ve been playing WoW since the start and the game has changed dramatically since then. There are systems I think are silly but now that I’m way older, I play this game ultra casual and just enjoy hopping on for an hour or so to do a key, or a BG or whatever. So for me being ultra casual, little things like this being changed would make playing just that much more enjoyable since I love playing with transmogs.

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Yes. That is the thing. People think being casual means “not being good” for some reason.

But you mention the exact thing I am talking about. Casual player is not “not good players”. Casual player we could say for the sake of brevity as being the player to which does not really makes a difference if the game is good or not, if the game goes somewhere or not, or if the game has a future or not.

THAT IS EXACTLY THE PROBLEM to others. While casuals go pilling up, any other concern will be ignored. And that is a dumb decision from the publishers too. Because catering to casuals is catering to a playerbase that might just as well play another game, not play at all, or just, whatever.

And that is the foundation found in that empire book too. As an empired is filled with people who doesnt care about its existence, just to enjoy its perks, they wont go to the lenghts needed to keep it. And it crumbles. That is the exact problem.

As the “elite” of the industry say, you dont need a game that everyone absolutely loves, but you need a playerbase that does.

Casuals are not a problem each of them, but when your playerbase is mostly casual, you need to do what casual games of success do. And no compelling lore, engaging mechanics and thrilling gameplay is compatible with it. You need a game anyone can come, play, forget, come back and have the exact same experience. That is INCOMPATIBLE with a game you can build up by time spent playing and grow, progress, and be challenged.

WoW has choosen its new playerbase, and there is nothing wrong with that, but you cant expect people to like it after they spent years building up characters, skills and content.

Such are the problems of “shrodinger dumb creative leadership”, instead of making a game for a specific kind of people, they throw a spaguetti at the wall and see what sticks. When things are not sticky enough, they do it again.

From Cata to know, WoW has danced about who the game is designed for, and to this day they still not entirely sure.

That would be cool, it’d be nice to see something like Thori’dal’s effect.

Shield Illusions too pls.

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I mean, with toys like the Skymirror my friends can copy my appearance but their enchants still show on their (my bow). I’m no dev but if a toy is making illusions appear on player weps then it seems its possible to do it pretty painlessly.

Ranged weps not having illusions leaves all ranged hunters with zero illusions to show, at least with 1h and shield you can still show it on the wep. With the pass to artifact weps getting illusion slots, there was no reason to not include the 2 hunter artifacts. Gameplay wise it makes no more sense to have an enchanted sword/axe/staff vs a bow.

Please re consider adding illusions to ranged weapons.

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