All three Rogue Specializations have their themes, but I’d love to see another theme come to life: the Ranged Rogue! Since this is a discussion, post what you think that’d look like!
For me, I can see a Knife-Throwing Rogue, like a Ninja, being popular! Similar to Evoker’s, they’d have a max range of 20 yards, but just like a Hunter, they’d be at a range throwing knives, stars, grenades, smoke bombs, flashbangs, and more! I can even see Blizzard making Glyphs to give the Knives a cosmetic appearance of Hearthstone Cards! I think that’d be pretty cool, too!
I always wanted to see Sin have a talent that turns it into a dagger throwing and doting ranged spec. Most of it is there they just need to switch off the range requirements.
Hot take: I like Rogue and you can’t force me to play another class. I’m allowed to have opinions and make suggestions. If you’re not going to contribute anything productive, don’t reply at all.
I can see that mechanically working, but I think it would step away from the theme of Poisons and Daggers too much! For me, Subtlety would be the perfect Ranged Rogue spec to rework because it already fits the theme with abilities like Secret Technique and Shuriken Storm! Blizz would just need to rework Shadowstrike and Gloomblade, as well as a few other abilities and talents, and you’d have a fully-fledged Ninja Class!
Subtlety Rogue is currently one of the most satisfying specs in the game. It should not be changed just because you want a fully ranged survival hunter.
This thread is for discussion of a ranged rogue spec. Not for naysaying every idea for one. The thread area you’re looking for is to the left behind a brick wall, thru the wooded path down the spiral staircase and behind the flaming dumpster. Please take your criticism there.