Played a lot of vanilla back in the day and just keeping track of random bugs i find throughout my travels! I don’t have an original client to compare my findings so some might not be bugs.
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Rogues poisons randomly being removed, equipped posions to both weapons, went afk, came back to 1 sword with poisons and the other one missing poisons
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Rain effect changes angles when strafing
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rock elementals bodies float in the air after being killed
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Mountains pop into view in the distance for every zone
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You are now connected or disconnected to blizzard services message. Friends list all offline. Happens randomly throughout the day multiple times
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As a rogue I have +5 in unarmed skill ( not sure if this is because of a talent but I don’t believe any should be applying to here ) ( I have weapon expertise but that shouldnt be applying to it )
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If you have your map open, then are attacked by an enemy and close your map, your screen will still be flashing red until you exit combat ( very annoying bug )
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Randomly my right click on my mouse stopped working, has two monitors open, mouse right click worked fine outside of the game. Just effected mouse rotation, right clicking ore and such worked just fine. Relogging didnt fix the issue.
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camera randomly rotating by itself at times. Have my camera follow settings set to never ( think this issue has been discussed a lot on this forum )
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Disabling vertical sync crashed the game
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Rally cry of the dragonslayer is missing the buff particle effect and sound effect when applying to players in ORG
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Sign of earth quest item was never taken out of inventory after completing the first part of broken alliances quest
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Ulduman mobs evading too easily
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Hearthing out of ulduman disconnected me from the game
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Mulgore texture filtering looks weird throughout the zone on classic settings
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If using your hearth underwater the breath bar remains on the screen after spawning at your hearth location
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Opening trade windows at the same time caused two trade windows to open, one behind the other and I was unable to see the items the person was trying to trade me
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Windfury from the windfury totem not playing the player particle effect and sound when triggered
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Small delay when taking a flight path before the flight path bird, bat, ect. Appears. Some players fly in the air for a while before it appears
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Enemies are able to break rogues out of stealth before dealing damage to them ( if they attack and miss for example)
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Food or water is not displaying as transparent when stealthed as a rogue ( while eating or drinking the model is solid while youre transparent)
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Delay when posting items on the Auction House, wont see items sometimes until closing and opening auction house window again
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If you place a quest item in your bank and forget about it by mistake, then try finishing your quest, no quest items will drop anymore
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That would be stealing and you dont have permission to loot this, someone else is looting that, error message when looting corpses while not in a party
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Someone is already looting that corpse error If second player clicks on enemy with no loot on it, first player tries to loot it cause it’s still sparkly. Not able to loot or clear the glow to skin corpse. Free for all loot setting with 2 players.
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Error message displays when clicking a NPC that is too far away, dont believe this error ever appeared in vanilla
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That is already being used error when mining, if right clicking the node multiple times
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When stunned by some enemy mobs you display a standing animation and not the normal stunned animation
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Basilisk casting unable to be interrupted
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Fog effect when inside caves also displays outside the cave
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If an enemy dies on top of a mining node, youre able to auto loot the corpse and begin mining at the same time, the loot from the mob loots quicker this way as well I believe ( same with herbalism )
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Shadowforge diggers outside of ulda will begin their mining animation while evading and running away ( same thing with other miners in places like the slag pits )
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Mining issue error invalid target when clicking it as the node despawns
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Transitioning between zones there is no smoothing fading between the lighting and fog, it just instantly pops into the new zone settings ( looks bad )
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Terrain in the distance is constantly popping into view instead of fading into view
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Weather effects are badly done compared to vanilla, they dont look right
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Some mobs attack way to soon after respawning
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Voidwalker ran back to player after enemy was sheeped
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Hunter pets like raptors dont swim in the water, no animations
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Testing the vessel quest not popping up yellow text for each wildkin captured
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Mining ore in a party already being used error when only 1 person is mining and looting the ore
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The you cant mount here sound effect plays for an extended amount of time
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Pterrordax in Unguro have broken animations
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For the horde quest weapons of spirit in Feralas, the troll doesnt use a hammer or make any sound when forging the weapons for the quest
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When large groups of players are in one area players start to teleport around ( server lag issue? )
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Riposte rogue ability triggering while mounted ( able to parry while mounted another bug? )
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Sometimes quest objectives are slow at loading when selecting different quests in quest log
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When opening my main map in Tanaris the entire area was greyed out for a second even though I’ve discovered all the areas
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After winning a group roll an item wasnt put into my bag even though i had open slots, had to manually pickup item from corpse
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Other players mounts are quiet when moving
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Rested XP not working in the INN located in Revantusk village
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Sometimes get an error that I’m not able to use my mount after landing from taking a flight path, have to take a few steps before I can use my mount again
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Particle effects in silithus such as the AQ gates and giant bug cyclones are being ignored by the fog, making them show through the fog from accross the entire zone