Raids Which Ignore Meta Will Suffer

Patch 2.4.3 means raid bosses will be un-nerfed, and that means a pretty big step up in difficulty vs Classic. And before the tryhards and egomaniacs launch their “Lawl, WoW is eazy” tirade, I didn’t say it will be difficult for everyone.

Raids which ignore meta are also usually more casual as well, less concerned with min-max, etc, and therefore are generally weaker in the first place.

What they will discover very quickly is that meta matters in TBC, and completely ignoring it will cost you dearly. Unlike Classic with 40 man raids, and just getting full was a task some nights, TBC’s 25 man raids mean raid leaders must select their raiders with some care and planning.

You want to bring 6 Rogues and 4 Fury Warriors to Maggie? Ok, prepare to wipe all night, just sayin’.

And to those who were there for TBC original, yeah so was I, so don’t start with the “Nobody cared about Meta in original” BS.
Yes they did, we chose classes with an eye to the meta, maybe not like we’ll do it today, but I was a Spriest with a Lock Alt, and those classes/specs weren’t by accident, my progression guild only had room for those classes/specs, by design.

Uh huh. People are already demanding the second set of raids be released at launch. The sweaties will be clearing T4 raids within 2 weeks after launch. Most of the good guilds will clear raids their first week of raiding the content (at all phases.) Middling guilds will take 2-4 weeks.

2 months after Sunwell, you’ll start to see the requests for WotLK here on the forums.

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ok cool.

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Not true… Ive been requesting WOTLK since after Classic Vanilla was announced and before it even released

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Sit down and be quiet!

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T4 and T5 content will be cleared by a large majority of guilds the first month. TBC barely added more mechanics to fights when compared to AQ40 and Naxx.

…will get stuck on Brutallus or Felmyst, and be able to clear everything else eventually, assuming their meta ignoring compositions are significantly off-meta and not just one extra Retribution Paladin or something silly.

Magtheridon is melee unfriendly only insomuch as stopping DPS to click cubes is unfriendly to them, which is 99% of the fight’s difficulty once you clear the hurdle of downing all the summoners and their infernals fast enough. Kills will be slower, not impossible.

Raids which ignore the Meta will suffer…wipes and progression over several weeks, which is to say, the original experience. If you want to blaze through the content within a month, the Meta will dictate. If you’re not going to sweat about leaderboards and parses you can build and clear at your leisure.

Stop trying to scare people into adopting your philosophies. Is it possible you work for the Guild of Shadow Magic practitioners?

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just like how everyone said all the classic raids will be hard?

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Progression raiding isn’t suffering, unless you don’t like raiding.

Maybe past Kalecgos. I say this because my old raid cleared everything up to Brutallus without too much trouble with a pretty bad comp. I don’t remember exactly what it was but I do remember having only 1 lock (who was demonology), 2 rogues, feral DPS, and like 3 holy pallies lol.

I don’t remember any of the content we saw being too extremely hard as far as strict DPS requirements. It seemed like most fights were typically mechanics checks. I mean it’s been quite a while, so maybe I’m forgetting something.

Of course I can’t speak to Brutallus+ and I’ve heard things changed quite drastically at that point.

All raid guilds that are clearing naxx now will have no issues with t4 content. t5 will really be no different minus the kt wall. Technically they are still nerfing vashj MC’s (giving it less RNG) so that fight will not be that hard.
Hyjal will be probably the worst/most boring raid
BT will largely be a cakewalk since most bosses can be zugged
Sunwell might actually prove challenging but again if you can zug pretty hard your guild will be able to ignore a lot of mechanics.

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I mean, a vast number of folks still haven’t cleared all of Classic content. The number of casual players is staggering and that’s fine, it’ll be available for them at their own pace.

Yes, the sweaty folks will get in, then get out. But, there will still be folks working towards clearing at their own pace because not everyone has time to get world buffs, max consumes, and the interesting min-maxing we currently have in Classic.

Now, you might say, “Who cares about the casuals?” Well, they’ll be around, playing at their own pace and metas because unless you’re racing for world first, it really doesn’t matter? Game has been a fantastic time waster since 2004 and can make even the worst comps work with enough gear which is how gearing sort of works in MMOs.

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I’ve been demanding WotLK since Classic dropped.

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A lot of guilds still wipe on sapph without world buffs. World buffs carried a lot of guilds through naxx. They won’t have that in TBC and most bosses are harder than naxx bosses with few exceptions.

A lot of guilds will clear fast but the dad guilds using WB are in for a wake up call.

I think most will get stuck in t5 content until they remove the attunement for Hyjal/BT like they did in retail.

Vashj and Kael are a significant step up in terms of difficulty and raid coordination for most guilds.

I agree only in part because neither fight is actually particularly difficult, it just suddenly requires several people to have personal responsibility jobs over the usual 3-5 folks of prior encounters.

Guides will be detailed enough to just break down “so you’re the Shaman on kiting duty…” segment so you can send that and just that to your key person. Good guides anyway, not those dumb long winded ones that break down everything all at once in 15 min of discussion and specific tasks just get lost in the noise.

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