RaiderIO Is Blizzard's Fault

if they were jerks about it, that sucks.

but you could take away from it the opportunity to compare your logs to those of a dk who parses higher, and see if you can determine what they’re doing differently from you. are they casting X more times per minute, do they have better uptime on a debuff, etc.

that kind of self reflection is as important as learning the mechanics.

yea, lots of groups do this. Mine is one. we always take the week of Christmas and, depending on when NYE falls, that week as well. With the patch hitting so soon after guaranteeing no time for azshara, we decided to take an extended break.

if you want to throw a group in LFG and tell me the name, I’ll come tank one for you.

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I sympathize that your gaming style is dying, but you have to concede it existed outside the design of the game from the beginning. You and a few others figured out you could do it and enjoy it, no one made it to be that way. It’s unfortunate your playstyle was broken but it has to come second to the intended design of the game. I do hope you’re able to find something else you enjoy.

None of this is particularly relevant to M+ or raider io though. Given your interests, I don’t know why you’re wading into this and talking so negatively about a community and form of content you don’t want to be a part of.

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This is like a Santa Clause thread. Mythical and fiction.

Well, tons of people like it, so maybe you need to go find a new MMO.

Of course you are moon guard alliance lmao

Some people are dicks, no one will argue that. Theres nothing wrong with poor logs on your first kill, especially if you at least survived. To people that are looking right, rest assured you can tell.

yeah. i’m a pretty good fit for the group i normally run with, and i’ve met some pretty awesome people who run “first three” mythic pugs. today was a statistical outlier compared to my normal experience.

i may not parse in the top 10%, but my parses improve with every run. as long as i do a little bit better than the last one, i see it as a win.

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While I can concede it is something that is outside the “normal” ruleset of the game… but for the most part, the biggest difference is that Blizz simply doesn’t have to mess with their own game. Quite often the only difference from doing the content normally is the following:

  • You have enough stats to survive the encounter and beat the enrage timer, but not to the point you’re effectively invincible nor allowing you to completely crush the encounter without breaking a sweat.
  • You’re handling all the mechanics (or at least the majority of them) yourself.

The insane damage scaling (including the ridiculous damage reduction) with increased level over that intended for the content pretty much destroyed that first requirement… and it also largely negates the second one by having the boss die before they can actually do them, and the effects being negligible if they actually do land them.

It seems like a rather innocuous change… but it really did torpedo that old challenge. Heck, even soloing content from one expansion previous when the scaling isn’t in effect has little challenge left. Since my last post, I soloed Maiden of Vigilance and Avatar of Sargeras from ToS (LFR difficulty)… as a frost DK alt with an ilvl of 402. They were just big punching bags for the most part, with the only technical challenge being the bomb debuff on Maiden (hide under one of the braziers so you don’t get launched too high).

… rather underwhelming.

It still creates a problem and an unhealthy environment for the rest of the experience in the game.

Would I complain less if I had access to the older solo challenges? Probably, if only because I could go and do that to wind down instead of wandering into the forums.

but that will be in 8.3, but what was in this 8.2 and even the previous versions where there would be these problems.

In any case, you are right, because there are only a few weeks left of this patch, we will have seen what this last part of BfA is coming from, but it is not yet saved from whatever comes as this website treats the experience of the In-game players

No, that’s a select few of people. The community if we’re going off general sentiment has this obnoxious desire to be given literally all the content in the world without applying effort because they’ve deemed they now want it and get frustrated when people hold them back because they haven’t yet proven themselves.

Raider IO everyone pretends like it’s some gating mechanic dreamed up by people as a way to keep others down. It isn’t. It’s a résumé. It literally just tells people what you have done in the past. I said this in a different thread but if my company needs welders and it’s my job to hire these potential workers. I am going specifically to look for one of two things, bonus points for both. That being their working experience if they’ve had any experience actually welding, or their education to prove to me that they at least know somewhat of what they are doing. I am not going to hire somebody whose only work experience is a fry cook at McDonald’s with only a high school diploma.

Keep in mind, the leader of the party has three other people by forming the group and inviting them has assured them silently he is going to pick people who are going to make the run go smoothly as to not waste their time. If you are not experienced and screw everything up, you have just ruined the experience for four people directly as well as yourself when the group falls apart.

When you’re stuck in that paradoxical loop of “Oh well I can’t get a job because I have no job experience, but I can’t get job experience because nobody will hire me.” you keep applying to low tier jobs where you are likely to get hired. Develop a bit of work experience and expand that résumé of yours. Using it to constantly climb to higher ambitions.

I didn’t become a project manager because I graduated high school then applied for it. I worked my way there by getting job experience and climbing ranks as well as certification and the implied education that has associated with it.

This is the same way with Raider IO. You start off small doing keystones you are unlikely to be denied for. Stomping them and getting a bit of score. Utilize that score to get into higher groups. This isn’t something you’ll do overnight without a group of friends and will take a bit of time and effort on your end. For a real life analogy, I worked in a kitchen, a fairly low level job any monkey can do. I chose to excel at that job and eventually became head of that kitchen when the position opened up due to my ambition and the guy leaving recognizing that and putting in a good word for me. Even without that, my work ethic was very evident just by my performance. When the place closed down due to us not being able to sustain our cost to operate at that location, I left with job experience of having managed a team successfully for a year.

The analogy is a bit weird but the concept is the same. You start off small, perform at the small stuff. Utilize that to climb into higher stuff. Eventually you meet the demands people have for you.

The only people who find fault with this system are pitiful excuses for human beings. They want to apply no effort but reap the rewards. Life does not work this way when interacting with others, never has, and never will.

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Isn’t this kinda like in real life too…now there are good people both in real life and in internet.

The toxicity in the game is a representation of this society.

He’s not all that wrong though. I mean look at all these people complaining about account wide essences instead of just using another one that’s not optimal but still gets the job done.

tl;dr: It is blizzes fault they give gear to everyone instead of just mythic raiders so they created a problem where people want to be able to see who they are pugging with first.

Hey OP, yeah you @empowerments you obviously didn’t play during WotLK or later, where there was gearscore, etc.
This has always been something in wow in one incarnation or another, and always will. Them helping people by giving gear isn’t going to change that. I am sorry your epeen feels dependent on getting gear while filthy casuals stay weak unable to do anything, but too bad. Get over your entitled and archaic views, or go bugger off.

No, it isn’t Blizzard’s fault, it’s a players solution… There’s a difference.

It’s always the same drama, and it’s always about people who want to do content to get the shiny rewards everyone else is getting.
It’s a players solution to a players problem.

When players stop thinking having better gear makes them the better players is when all issues with gear rewards, ilvl, scores and achievments will stop. Of course, there’s a higher chance i’ll become the Pope before this happens.

If you complain about RaiderIO you’re probably terrible at this game and just want to be carried. I’m not going to potentially waste my or the 3 other party member’s time because you think you’re special. Let’s take a 10. If you have a 800 score I’m probably taking you. Which is easy to get with pretty casual, but consistent play over a week.

before Raider-io we had item level, before that we had gearscore, before that we had total health amount, before that we had “meet me in Org/IF for inspection”.

players will ALWAYS find a way to pick and choose who they bring with them for content, and there will always be people who find it unfair since they can’t get into the groups.

Raider io has its flaws but being able to see prospective group members history is a good thing.