I left SoD a while back, no longer motivated to go Rank 13 to 14 because it seemed Shamans were not just OP but to such an unnatural degree, relative to all my years on WoW, and OP for so long, that I lost confidence there was anyone sincerely overseeing the class balancing anymore.
While I know there’s almost always an OP class at any point in WoW, there generally some sense they can still be defeated in Classic times, or sense there is at least some rock paper scissors classes or specs that would have an easier time with the OP class. I liked earlier phases of SoD because it felt like everyone could just nuke each other and die relatively fast. On Retail on the other hand when a class feels OP it can feel like it is a mathematical impossibility, like forever punching and trying to beat up a god, and SoD Shamans started to feel like that, judging from my experiences and the excessive amounts of complaints I would hear during my time on SoD.
Anyway, engage in the usual forum experiences if you will. “lol hunter complaining” “no its not shamans its paladins!!” etc. It won’t change my experiences.
So, despite the whole class balance thing that deterred me for months, I was willing to return to SoD just to re-visit and see the state of things today, because I still love many things about SoD.
The biggest problem is that I don’t raid. Raiding in Classic is even more toxic to me than raiding in Retail. I’m likely never gonna deal with the loot drama and the colossal amounts of time doing something I personally find 1000x more potent than chamomile tea, all simply to have the possibility of the possibility of a loot piece for the week, assuming my group is successful.
During many phases and expansions, WoW is nice to PvPers like me and they offer the ability to be competitive in PvP while not needing to raid. But later in SoD, I first noticed that Warlocks could banish themselves thanks to PvE Raid set bonuses. This seemed a bit much to have something so important locked behind raiding. Then as I looked at the set bonuses of other classes, including my own, I realized that SoD is trying to gatekeep many abilities and significant enhancements behind being a PvE Raider in particular.
It reminds me of when I rejoined BFA after a very long break since quitting Cata, and having to do raids in order to obtain certain critical abilities. It was not fun, and I was pleasantly surprised to see Retail WoW got rid of this in subsequent expansions, allowing PvPers to at the very least mostly do something relevant to their interest in the game (PvP).
So am I misunderstanding something here? Seems like PvPers have the same garbage set bonuses found in regular Classic while PvEers get set bonuses that significantly alter their classes.