Raid Rewards Experiments in Season 4

Do you, a raider care, if LFR gets the mount? I’m sure most wouldn’t to be honest. Maybe some masochists, but the vast majority wouldn’t care imo.

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Im a raider. And i dont get why this mount, which seemed very popular the moment it was datamined, isnt accessible to all for nothing given S4 is nothing more but a fun/for the lulz season meant to kill some time until dragonflight releases while LFR too has Fated Difficulty (which normal/heroic/mythic can use to get kill credit for their dubloon quests)

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Mythic raiders still get all the time it takes to design unique mounts, the best looking gear, real-time raid tuning, etc. when no other player receives a fraction of that time investment despite us all paying the same amount of money for a sub. It sucks they went overboard this raid because I think all their decisions with raid tuning have been out of touch for expansions now. I would be pissed if I had to spend weeks doing it too.

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I guess we get one more season of being crapped on before you all go player/alt friendly in Dragonflight.

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This is a bad move, less people are going to be doing season 4 and we have to do all 3 raids in thier allocated timeframe to get it? Just make it via LFR or any raid tier.

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No I don’t care.

But the entire EXISTENCE of season 4 is a huge middle finger to most raiding teams. There are many, many, MANY raiding guilds that normally get AOTC/CE that simply aren’t going to get it for Sepulcher, because the season was cut short by MONTHS to make room for this season 4 tomfoolery.

And the ones that DID or ARE going to get it, a ton of them had to go into panic mode, start extending way earlier than they planned, add extra raid days to the schedule every week (I know a ton of guilds doing that), and even when they get it - a whole bunch of CE guild raiders AREN’T GOING TO GET CUTTING EDGE PERSONALLY because there isn’t time for re-kills and you can only squeeze 20 people into the raid at a time.

On top of that, NOBODY who’s on a progression team that did Sanctum wants to set foot in Sanctum again. It’s July. We were there as recently as February. It’s the raid we just did, and now it’s in reruns. And it wasn’t a popular raid, either (understatement).

So my point (which was even slightly tongue in cheek) is this:

  1. FACT: Raiding guilds are very unhappy because Blizzard has been treating them like garbage for the last 6 years.
  2. FACT: Raiding guilds are getting screwed with season 4 existing at all, because it cut season 3 short and a ton of people are missing out on stuff they normally expect because it’s how Blizzard has always done things, prior.
  3. FACT: Season 3 was sacrified for Season 4 and almost no raiding teams are even interested in season 4.
  4. FACT: Despite the 3 above statements, people on the forums keep trotting out “Blizzard only cares about raiding guilds” which is BALDERDASH.
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Asmongold is 100% right about the fact that blizzard doesn’t respect their customers/players time nor money!

This sounds awful.
Gearing is going to become a more convoluted process and once again only raiders will benefit, screw anyone who isn’t a raider or m+ pusher.

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Raiders hate it too. One of the biggest requests from raiders before the S4 details were announced was, “Please do not increase item level rewards from the Fated raids.”

Nobody wants to refarm their gear from raids we just did.

This entire season 4 exercise is upsetting EVERYONE. Raiders included.

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Fair enough, but hopefully you can also see that normal and above being the only players eligible for the mount looks like it’s catering. I meant those things you listed aren’t exactly casuals altering raiding, it’s more Blizz pushing out DF that’s screwing season 3.

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I was excited when the achievements didn’t specify what level was needed to earn I was like omg I’ll get this one without friction or hassle in raids I’m not interested in. Nope gonna have to teach people how to do certain roadblock bosses again and if you miss the week there it goes for 3 weeks again.

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The real kick in the teeth is their announcement that the non-Fated versions of the raids will become unavailable after a few weeks.

For the unaware, this is what most CE guilds do:

  1. Take several months to kill the last boss. (No, the version you watch on twitch that kills it in a couple weeks has no resemblance to what the other 99.999999999% of CE teams do.)
  2. Take a few weeks after that to bring in the other people on the team who DON’T have Cutting Edge, because they weren’t in the initial kill. You can only have 20 ppl at a time in Mythic (which sucks) so if you have 28 people on the team, and bring in 2 at a time for each re-kill, you need another month after the GUILD got Cutting Edge before the TEAM has cutting Edge.
  3. After that, you start farming mounts. You get 2 a week, so a team with 28 players needs 14 weeks to get everyone on the team the mount. That’s an addition 4 months of raiding.

This is all designed around end-tiers lasting a long time.

Sepulcher lasted only 5 months, one of the shortest raids in history, because of Season 4.

Now, did Blizzard make adjustments for this?
No.

Did Blizzard extend Cutting Edge on Jailer into Season 4, like they did for Cutting Edge Helya in Legion, which was available still after Nighthold released?
No.

Did Blizzard give some provision to allow teams that got CE Jailer to somehow get it for people who had worked on progression but weren’t in on the kill? Such as giving an instant short cut to Jailer so you didn’t have to beat the other bosses, after you killed him?
No.

Did Blizzard even increase the mount drop rate for Jailer, compared to previous and longer tiers?
No.

IN FACT… they did the opposite! After a couple months you can’t even do non-Fated Jailer to farm the mount.

So you HAVE gear up in the Fated raids because the ONLY version of Jailer that will be available is the Fated one - which will require higher end gear - which you have to get by re-farming the gear you already have, in Fated mode.

It’s not catering, it’s screwing people.

Hopefully you can see how massively Blizzard has screwed Heroic raid teams, Mythic raid teams, Cutting Edge raid teams in addition to screwing just you (which they most certainly did).

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There’s still big issues on communication between Players, Blizzard and the information provided by 3rd parties like WoWhead.

Same issue with Yeti mount, then Dev mentioned “Its alpha and it’s a placeholder” but the mount was added to an alpha build without a tag as alpha reward on the achievement or something specific on the mount, it caused a lot of noise among the collectors community and players in general.

This is the same, a lot of players really like this kind of rewards, there’s players that voted for the slime saber for the contest and this kind of announcement 5 days before launch, it’s really a bad take taking on consideration the information that we got from wowhead and the in game achievement. A lot of guild left the game until DF pre patch, the remaining players must do pug which isn’t everyone cup of tea…

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This absolutely is not the same issue. The achievement is in the game right now. It says specifically “on any difficulty”. This is not a third party confusion. This is live in the game saying one thing and has been for a while now.

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It was like that since 9.2.5 was on PTR then it reached live servers and keep this “on any difficulty”, players tought it’ll require LFR before this achievement arrived to live servers. it’s the same issue since those strings were datamined.

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10 million and 1
10 million and 2
10 million and 3
10 million and 4

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Yep, LFR is a difficulty too. What else can you call it.

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You understand that in the current clime of the game what “getting carries” translates to, right?

This is just gonna throw gasoline on the idea that Blizzard is just doing things to sell tokens.

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I have never seen anybody say that. That would completely defeat the purpose of Fated raids to begin with.

That’s not short, at all. It’s much longer than many raid tiers, such as BC opening (which was 2 tiers at once), Ulduar, ToC, and probably others I forget about. It’s about on par with the typical raid tier. It’s shorter than most final raid tiers, but feedback I’ve actually heard instead of made up in my head is that final raid tiers always last too long.

Does the development team have a different definition of “any” than the way that it’s normally used in the English language?

Imgur

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