Raid Rewards Experiments in Season 4

Hey folks! Just a quick update - with Season 4’s release date finally announced, I wanted to circle back to this thread and talk about how some of these experiments will be tuned/updated based on your feedback. Thanks again to everyone in this thread & elsewhere for your thoughts!

I won’t give exact numbers here as we’re still talking about them internally, but:

  • As written above, players clearing 10 Fated bosses per week would acquire their season’s limit of Dinar (the currency used to buy Fated raid items) by 6 weeks at the earliest. We’re going to lower the number of kills required on each quest such that it’ll land somewhere in the 4.5/5 week range instead.
  • We’ve also heard a lot of feedback about how if you joined late into Season 4 or had alts you wanted to play, you’d be met with a pretty large wall of Quests/Boss Kills necessary to access the system, which felt like it ran counter to the lessons learned with the Creation Catalyst. Exact details TBD, but after a certain period we’ll be heavily reducing the requirements for these 3 quests. This way the initial progression experience of early Season 4 is intact, but that the later it goes, you’ll be able to raid on a new character or with a new friend without being so far behind.
  • Just to mention it, we’re not currently looking at changing the rate of acquiring the materials to upgrade a Fated item to Heroic or Mythic. It’ll stay as a 100% droprate from Heroic & Mythic bosses, and then require 20 to transform.

Lastly, while this thread is specifically about the experimental Raid Rewards systems coming to S4, there’s been some questions elsewhere about Mythic Plus we can answer here. As many of you may know, Shadowlands Season 4 is changing the dungeon pool to both halves of Tazavesh, the Veiled Market, Operation: Mechagon, Return to Karazhan, and the Warlords of Draenor dungeons Grimrail Depot & Iron Docks - along with a new seasonal affix. We’ve seen it speculated, but to confirm: the Keystone Hero achievements for these dungeons (obtained by completing them on a +20 Keystone or higher) will give Hero’s Path Portals to these locations, and operate just like the ones that exist in Shadowlands at present.

Thanks for reading, thanks for your feedback, and if you have major questions that haven’t been covered in this post (or the ones before it in this thread), let us know and we’ll do our best to clarify.

P.S. While the ‘Ahead of the Curve’ & ‘Cutting Edge’ Feats of Strength are going away when Season 4 launches, the Carcinized Zerethsteed (from killing Heroic Jailer), as well as the 100% Droprates from the Mythic Sylvanas and Mythic Jailer mounts aren’t going away until Dragonflight launches (The Sylvanas and Jailer mythic mounts will stay in the game, but be significantly reduced in droprate as with previous expansions).

See you all in Season 4!

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