Raid renown is terrible

The trash skip benefits are so far into the renown track and they do almost nothing (one console use per difficulty per week, apparently cant be used again if you use it once on a difficulty?) for a 20% health nerf. and it isnt until renown 11 that you can use all of them?
soul hunters trash/fractillus trash is unaffected.

I dont get this fascination with making players do trash. if there are skips for trash let it actually be a good skip. trash is obnoxious when theres a large volume of it.

Please change the trash skip in the raid renown track to actually be beneficial, this current iteration just is objectively useless

Feels like Blizz needs things to fill renown with, which is why some of these renown rewards are very meh. Instead of the trash nerf console taking up 1 reward, it’s 3.

I think they should reduce the renown track to 10, personally, and squish the rewards so each one gives a little more.

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What I don’t like about raid renown is it essentially forces you back into heroic when you start locking out on mythic bosses just to keep up with the zone buffs. That alone makes it trash.

I would be fine with raid renown if it was purely cosmetic, but tying power to it makes it feel mandatory to chase every week.

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I was never a fan of this “renown” system since day 1. Boring, timegating… lame… takes lots of time…

I miss the old school basic rep grind/farming with dailies etc.