Raid or Die is Stupid

Except end of week gear is mythic raid ilvl

Fair. But you can’t get loot from the same dungeon 10x a week. And your terrible balancing suggestion doesn’t even account for raid group of 10.

Oh and 2 pieces of loot for 5 : 40% of the group gets loot. 2 pieces of loot for 30 : 6% of group gets loot.

Please never apply to work at Blizzard.

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People already fight over loot. Its why my community stopped doing Raids, as a community.

Even with personal loot, they find a way to fight. Its pathetic. Dragonslayers have SERIOUS issues with loot.

Not even just in the raid/dungeon, but just other people having loot, WF/TF, LFR,. all of it. Like its sad how obsessed these people are with loot. Like act like spoiled children, that are fighting over a toy.

I blame their parents, that while raising them and they went ballistic in the store, they got the toy they wanted, so now they go through life trying to recreate that.

“I wont get in the car till you buy that toy!” = “I will unsub unless you remove Pathfinder”

Get outta here with that bllsht. You think a m+20 is a walk in the park? Nobody gets carried thru a 20, unlike raids where you always have at least a couple full-on carries. The mouth breathers that strut around in their heroic raid gear along side m+15 rollers that earned it. Its fun to pull them into high keys and watch them melt. Anyways, nothing against people that like to raid. If thats your thing then cool! But don’t diss on mythic runners because we like to keep a small party, get in and get out, have a chance at loot on every run not every week, and dont feel like re-wiping to the same boss for 4 hours a night. Obviously I hate to raid, and I don’t want my gear to be any less quality because I choose hard content A over hard content B. Know what I mean B?

Lol.

I was messing around in Merc Mode with some of my friends for PvP and it’s fine. I also have 475 Jar socketed and a 445 Coral, but almost no one uses that anymore.

Too bad you don’t know that sub 3-min fights where you’re not going IS build for DH you don’t know you actually use Plummage.

But it’s okay, you keep playing the guess game.

I don’t need to ask you what you’re talking about because everything you talk about is pure nonsense.

This’ll be the last time I respond to you as you have repeatedly failed to show to know what you’re talking about and won’t even step up to show your Retail Main to back up all your knowledge of PvE and how it’s such a joke as you are always in the top 3 parses in your guild that carried you in heroic 4+ months after it came out. Haha.

Just go back to Classic where you can stand in IF/Org and have every marvel loot you got from grinding out the joke of a PvP system WoW is or the snoozefest the Vanilla raids are pre Naxx.

You do ten or more 14+ a week and you’ll have 3 vault items at Mythic Level to choose from. Sounds like good incentive to me.

And guess what - most high-end M+ also did Mythic raiding. Top M+ group for US, currently, have all cleared 12/12M so not sure what you’re talking about.

If you do high M+ keys, the first week Mythic Raid comes out, you already should be getting a Mythic tier level from your vault. Unless you’re in some Cutting Edge world first guild, you won’t be behind most guilds that take several weeks to clear Mythic Raids in terms of raid gear as it’s not like loot will be falling from the heavens for them either. Remember, raid bosses are dropping less loot and there’s no more bonus rolls.

Sure - if you couldn’t reclear the same M+ dungeon and get the same ilvl, then I think that’s totally fair. M+ get to run dungeons over and over again - raids do not.

Nice try though.

No it’s not. Hyperbole much?

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This entire OP is so rediculously incorrect it’s laughable. If you don’t like covenants that’s fair, but that’s a YOU problem. I think they’re great.

The weekly chest doesn’t require no-life play to be rewarding. It’s going to offer you rewards based on the content you play. They don’t even have to give us a chest so if you don’t want what’s inside feel free not to open it.

Problems forming a group? Also a YOU problem. Raids and Mythic+ are not built for pugs. They are built for pre-made organized groupsof people. Pugging is just something that’s allowed.

Level scaling is lame but not a game breaker. Also the worst parts of BFA like azerite traits, essences, and corruptions are, in fact, being left behind.

Try posting again when you have a legitimate complaint.

There is nothing wrong with pugging mythic+ or raids. Blizzard even has specific group finders for them. What makes them suck is the amount of plebs who play this game.

Yes, it is stupid. You won’t die if you don’t raid, silly goose. In fact, you’re more likely to die if you do raid. Those bosses do some serious damage bro.

The mythic + gear nerf is going to hit one portion of the playerbase hard.

The kind of player that logs in for 2-3 weeks of M+, gets their loot, and then logs out waiting for next season’s content. And honestly - that kind of player has been a drain on this game’s design for far too long anyway. Good riddance to them.

The M+ players who push keys all season long, doing their 15 a week (since that’s their progression path), are going to be decked out in full mythic item level gear within a SHORTER amount of time than they would have gotten remotely close to that item level in BFA. They’re rewarded for consistency just like a raider would be.

Judging by OP’s resilience to this fact, I’m guessing he’s a seasonal player. Go check out Diablo 3, champ.

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