Kind of, yeah. Or it comes back in line with 2H fury
Wasnât rage normalization implemented in TBC for the same reason?
They still did really well if I remember right.
Please explain, or is being condescending the only thing you can bring to the conversation?
I think the first rage normalization happened in 2.0.1, which sucked a bit, then it was readjusted in 2.1.0, and then it was further changed in cata. Does anyone even know what rage normalization theyâre using yet?
I hope they normalize the rage gen, but also give the warriors some new and nifty stuff, like a Storm bolt and/or a rune that allows them to hit with both weapons for Heroic Strike of something.
Normalized rage is needed.
No other class infinitely scales into the stratosphere
If they normalize rage I feel like it would be expected fast weapons give less rage then a 3.6 wep. Regardless of the damage it deals just a flat 1.5 speed gives 10 rages. 3.6 gives 25. There is no way they make 1.2 give same rage as a 4.00 arcanite reaper.
I play a warrior in SoD and you are dooming.
clips.twitch .tv/PiercingThankfulBeeOSkomodo-QL2SiEBUFGlex8cn
It wonât let me directly link to the clip so just delete the space between twitch and .tv
Look at the clip and tell me that warrior doesnât need to be reigned in somehow. He was doing nearly 3.5k dps at the end and hitting 18.5k executes. My wrath warrior doesnât even execute that hard with shadowmourne and sheâs pretty close to full bis.
Thatâs a fully world buffed consumed increased damage raid mechanic fight in full bis. That 2 min clip doesnât reflect the other 99% of the time warriors donât have those benefits.
Youre in denial brother, that clearly needs tuned. In naxx they will be doing like 20k dps
So balance them around the top .1 percent of players? Melee hunter is top dps overall in ST right now. I think they might need to be checked on.
Yeah but if you look at all the other classes he is nearly 100k ahead of every single one with only 250k damage able to almost double everyoneâs damage. Including all of the other âpowerfulâ classes. If everyone was doing remotely close to his damage I wouldnât say anything but thatâs not the case. Warriors are going to scale INSANE at 60 with the changes they making to gear.
Are you comparing him to his own raid teamates? the guys who do everything they can to push him to 100 parse?
So weâre going to use the #1 warrior, whos entire raid is designed for him to be the #1 parse in the world, as the basis of an entire class nerf. Full world buff, death wish, reck, and a boss that increases all damage done by 100% in execute range. Yeah this wasnât your best âgotchaâ moment.
You cant trust these modern devs to get anything right. Have you played retail at all? Its a dumpster fire.
Is it even devs if theyâre just modifying data files rather than actually coding?
There are 4 count them FOUR non warrior classes in the top 100 players ranking wise for atalâarion a single target fight. So if youâre complaining about me using the #1 warrior what about the 95 others in the top 100? 5/8 bosses the top 10 are pretty much all warriors.
Please enlighten me on what numbers we should be using, the warrior players that canât full clear? Should we be basing the game off of casuals that log in and play maybe an hour a day?
95th percentile of players is usually the agreed upon cutoff for evaluating class balance. Warriors are #2 behind Melee Hunters in P3. Ahlaundoh is a flying unicorn so he is not a good comp to use when speaking about a reasonable warrior.
You base point is valid, though. Warriors are going to scale extremely well at 60 and will drive ahead soon.
All that crazy damage right? but they are still 4th in top damage overall. Do you know why? Because they cheese those boss numbers with 30 min cds and consumes. Do you really think if they could pump those numbers consistently they wouldnt be top #1 overall? All that damage you say warriors do and theyre still losing to melee hunters by 3 positions. Whos the op one here?
You got a bad case of parse brain and cant see the whole picture.
I donât think we are looking at the same numbers here at the 95th percentile which salt said to use warriors are #3 VERY close behind rogues. Even looking at the full scope of logs since the beginning of ST they started at #4 and very quickly climbed to matching #2 rogues in damage after a little bit of scale.
In the 95th percentile of gnomer which was very melee unfriendly due to the ridiculous armor valuies they were #7 only behind melee hunters barely in terms of pure physical classes and tied with ret paladins have magical damage hunter was 4 so its not like it was #1 there either.
If we go back all the way to BFD warrior was the top damage followed by rogue with ranged hunter at 4 and melee hunter at 7.
Warrior is hands down the best class at scaling and no one can argue against that, Iâm not interested nor is anyone else in having 20 warriors in my 40 man at 60. Warriors were miles ahead of everyone in original class for many many many many many many months.
Since classic when has warrior EVER been in a bad place? Again, 95th percentiles #2 in icc, #1 in sunwell, #1 in black temple, MILES AHEAD of EVERYONE in original naxx to the point where its like why even bring any other classes that arenât buffing the warriors? Iâm not sure if you are noticing a trend but these are all end of expansion raids where the âscaleâ we are concerned about would be 60 again this time around and warrior is looking to be uncontested #1 yet again.