Quitters are just advertising FF14

IF you are more of a casual player that likes the social aspect of an MMO then FFXIV is perfect for that. There are good unique event, collectibles, housing and very nice xmogs.

The FC (guild) housing is a game in itself that members can partake together by helping each other design it and build it up. You even have guild airship you can help build with your fellow guildies. If you get into an active FC that are active in organizing events then the social aspect you are looking for increases tremendously. A lot of active FC organizes casual activities whether to hang out on a beach in the game, open christmas gift inside their guild house with matching santa outfits etc.

Crafting and gathering is also a mini game by itself with a very deep story for each.

But like Sal said for hardcore gear progression WoW is the best. Covenants etc also mixes it up for better or worse lol.

I am hooked on ffxiv again although I will continue playing WoW because I really like to see where SL leads to. I dropped all my alts though and just play this DK now to save time etc.

I tend to have both subs active (i have a house in 14, which you can’t let slip for 45 days or it gets demolished) and play at a low-key level in WoW for fun.

14 is fun to play because my wife plays it, but honestly am done with it a week after every patch.

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wow you play fast. Back in heavensward it took me months to play and i did not even max all and do a lot of the sidequests.

Eh there just isn’t much to do each patch once you’re caught up.

Getting there does take a while though.

I am not a completionist, so for me, “all done” means did all the new dungeon/raid/alliance raid. Jobs all level up once in the expansion, and since you are only one character you are time gated on gear to one job role for gear every week.

Unlike WoW where you can independently gear up mulitple alts if you got the time.

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One thing I just discovered is that this game actually allows you to purchase and use a friggen BROOM MOUNT whenever I want.

Holy crap! That’s something I’ve been waiting for Blizzard to make happen forever now.

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You can also purchase the new non-gender locked costumes for $18.

Which is great for inclusivity but not so great that they separated the masculine and feminine versions into two separate $18 costumes.

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lol, yeah. The shop doesn’t have a lot for me. But having a magic broom has been my WoW dream.

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I paid $18 for the butler outfit for my character.

Best $18 I ever spent on a cosmetic video game cash shop.

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Blizzard, if you’re reading this. Please put a broom and a butler outfit on the shop.

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Be careful, if General chat sees this they would RAGE

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Let em! I’ve been wanting a broom so bad in WoW. Sucks that I need to wait for a small portion of the year, running some boring holiday event that hasn’t changed in 16 years, just to have a cool mount. :stuck_out_tongue:

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I only got the headless horseman mount last year. And I’ve been playing since classic. LOL

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I get the idea of a “protest” although I don’t agree, but really for most people (in the USA at least) the monthly sub costs next to nothing. If you are so bad off that you can’t afford $15 a month, then you really should be doing something more productive with your time than playing WOW (or any other game).

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Sure, it’s not a lot of money but if you’re having negative experiences with something you actually want to continue throwing money at it?

Like with Netflix, there are times where a month or so could have gone by (pre-covid) and I might not have even watched Office reruns but I’d keep my sub going cause there was still things I wanted to watch and there’s nothing negative “surrounding” Netflix. When I’ve run out of things that interest me and there’s nothing to watch - I’m more prone debate cancellations.

Then during Cata I was suckered into getting D3 for “free” with a 6 month wow sub. I was pretty psyched like most folks were for Diablo and I was already playing wow so there’s like zero drawbacks, right? I was pretty young at the time and really didn’t put much thought into it, but it was basically a bait and switch and IMO one of Blizzard’s first clear disreguard for their costumers. Magnify that by just the state D3 was released. That $60 game turned into $90. Wasn’t even playing WoW cause it was the end of the expansion and there was literally zero new content coming out and we were already a bit into the final raid season.You want to give a company that does that to it’s customers more money upfront?

I don’t care that it’s just $15. Give someone a reason to sub. Giving Blizzard more money upfront for a “cheaper” sub only incentivizes mediocre development. They’re already got your money they don’t care.

Hopefully, this doesn’t come off as an attack, but you’re a fool to support these behaviors. This, pre-orders, day one dlc, all this garbage is a good reason the state of gaming is and why so many support it without much thought put into it I find really baffling, even if it’s not much money.

One thing I do notice on “cartoony” graphics compared to more “real” graphics is the cartoony graphics are more fluid in movement as the real ones can often feel robotic. IMHO WoW (along with GW2) gives a better feel of a “swashbuckling” adventure where other MMOs like LOTRO often made me feel like I was controlling a puppet on strings with combat moves that seemed to have little to do with their enemy.

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Agree, and in addition, more realistic styles tend to look “flatter” even when they try to be more vivid, but cartoony stuff with the color and lighting just feels overall more vibrant.

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You can always skip the big cutscenes and rewatch them later.

Lol, true… unless you are doing Castrum Meridianum or Praetorium that is. Speed runners rejoice!! xD

if this doesn’t convince you to get a second computer display, nothing will.

This is the new “why I’m quitting wow” fad I guess

And a “billion” fewer other features…

You gain Triple Triad (largely dead), Lord of the Vermillion (dead), Palace of the Dead (dead outside of leveling), Heaven on High (dead outside of leveling), Chocobo Racing (barebone af and basically dead), Chocobo training (literally just a time-gated grind), various Golden Saucer minigames (most incohesive and unpolished; all irrelevant to any main content), Diadem (dead, barebone grind), Eureka (dead, awkward where not barebone, grindy), Bozjan Front (very quickly dead in/at its entry, making it inaccessible to those who didn’t join on its release, still basically barebone or merely maximizing play-time-per-development-time), Treasure Maps (honestly a smarter and less obviously just repurposed use of the open world), Hunts (like maps), Aquapolis (same), Uldzir or h/e it’s spelled (RNG fest randogrind minigame?), Blue Mages (minigames half-sold as a [half a] real job/class), Housing (historically a scalper’s heaven mostly inaccessible to the average player), Wonderous Tails (honestly kind of brilliant as a Timewalking equivalent that unfortunately scales you down rather than up or is just a joke in old content), and the ability to grind alt-class gear on your main…

in exchange for…

Garrisons (dead), MoP farms (dead), Order Halls (dead), Covenant Sanctums, Covenant mini-game content, Island Expeditions (dead, and pretty lame since inception), Timewalking to make past content somewhat relevant again, faaar more and more polished battlegrounds, a meaningful and not reduced-to-babying-basics PvP combat experience, reiterative and lasting low-man content with incredibly granular difficulty settings and gear progression thereby (Mythic+), and faster and more choiceful alt-class leveling.

While WoW has fewer items on paper, given how many fall under the banner, of, say, more battlegrounds, how many enjoyable hours of content forms from M+, and how deep the difference between the attention paid to their PvP experience is, WoW certainly isn’t falling short.
— A 1.17 to 5.3 XIV player.