My honest thought is to run at the rogue, and grief their caster team mate with kicks and grounds. thoughts? I got to like 2k and ran into a tsunami of rogues and want to keep climbing. I wish I knew of some enhance pvp streamers to study.
just hope theyre not very good lol. position yourself in a place where you’ll reduce damage from the other guy when you feel youre about to get kidney or track it with omnibar. but honestly with the enh spec its just about having good positioning at all times.
I have developed a 6th sense for kidneys after playing feral during early SL when kyrian subs were deleting people. like 99% of the time when rogues kidney is coming back up, I gust of wind to a pillar so his dude cant blast me during the stun, and I always hold trink for smokebomb, like even in RSS matches, I feel like even if I stay on script and react properly and pre-gust or pre-wall kidneys/cheapshots, I still just lose.
its hard to know for sure. also not being dwarf sucks. post a vod and i could maybe help you with what i know.
sick ok.
when I do ill name it like “enhance vs rogue vod sesh”
Id watch saul. Hes definitely the best enh in the game rn (besides bobonuke, obviously).
be iron dwarf, don’t trinket b4 bomb and even then try not to trinket if you don’t have 2.
position is critical as is spending your maelstorm correctly.
if you’re playing SS with any of the spec loadouts in your armory you won’t get far, they arent good
do not play cs totem outside of world pvp
is CS worth into double melees?
not unless you are playing below 1400, static or grounding are always more valuable
shamnism can be good depending on comp if you have no other options, defensively use on your disc b4 enemy goes big
I really like shamanism. Its such a fun ability. (wish it wasnt broken in bgs/openworld)
I typically like Swelling waves/Ride the lighting/Grounding/static/shamanism depending on the comp
def static > counter strike. static totem is probably one of ur best tools for offense, support, and defense. you can static totem them away from ur teammates or yourself when your healer needs an extra second to heal you. it even works on offense to static totem them behind a pillar.
you’ll need the talent totem projection to do that tho.
this is the way.
with this combo and enough games you should get to your desired rating as long as you get luck with comps and healers who understand enh
position most important
is swelling wave worth?
almost always in SS
maybe instead of ride the lightning. the only 2 you most def need are grounding and static. imo.
and talent into totemic projection. being able to teleport people like 15 yards or so (if you try to do it too far it wont work) is huge.
rogue in generally is a pretty good lobby for enhancement
enhancements damage school and profile is really good at killing leather like rogue/feral/dh
just have to not panic and trade/position well
9/10 times you can run in a straight line and throw root in the middle of the map and get 2k rogues out and force them to either use vanish/nelf or not get an opener at all which puts you like 3 steps ahead of them
shamanism is never worth using
it won’t be worth using until they take it off global (like it was in legion)
and remove the mana cost (it was added randomly in SLS2)
CS is also never worth using
ground/static/ride/swell are the only valuable honor talents
and you’d typically play ground/static/ride
obviously drop ground for swell if there’s literally nothing to ground
or drop ride for swell into things like mm/affliction or something
one thing i like to do is use both earthgrab and static totem and use totemic recall as my first couple globals to get them into bad positioning or unstealth stealthies. and then i use totem recall to reset the cds.
it isnt broken you just need to macro it to yourself
isn’t there always something to ground tho lol? im lazy so i never change it but even if its like hpally warrior/rogue or whatever you can ground hojs or repentance
yeah recall is REALLY valuable, it’s a cool spell with a lot of versatility like resetting tremor into priest teams to avoid the middle fear or resetting grounding into teams with extremely powerful casts / if hunter juke ground on trap ect
typically though resetting static field is so valuable
static project is one of both the best offensive and defensive tools in the entire game and is a pretty big portion of enhancements overall strength atm
yea pretty rare but like mw/feral/arms/ww or s/t
(ferals don’t play clone rn if they aren’t trolling)