Question about Envenom

Hello! Just switched from outlaw to sin for pvp and envenom somewhat confuses me.

I’ve seen people say “spam it” but when I read the tool tip it says it does damage over 6 seconds? Should you wait the full ticks to spam it so you dont lose damage? And how exactly does it work, I’m lost and confused as to how it’s our best ability. Any suggestions on how to use it?

Sorry for any bad grammar, typed this on my phone. And thanks for any advice!

Also here’s my rogue dunno why it posted on monk lol

I literally did the same thing today lol I miss the bleed and poison feel

I can’t help you with your envenom question but…raises poisoned blade salute

Things probably haven’t changed on this one in a long time so I feel I can answer it for you. Someone correct me if I’m wrong. In pve you want to maximize the uptime on the buff because it provides a ton of extra poison procs and I assume poison is still a big component of rogue damage in pve. In pvp, you need the burst from the ability to score kills when you’re bursting and otherwise you want to take advantage of the buff for sustained damage because poisons are still a big part of your dps.

Edit: also, it isn’t a DoT. It’s instant damage and then increased poison procs while the buff is active.

Keeping the enevenom buff up basically gives a 30% chance for increased poison damage. The more you have the buff up, the greater the chance of having more poison damage overall. At least that’s how I’ve always understood it.

2 Likes

your poison DMG/toxic blade is a massive part of your burst window in PVP once you’ve applied bleeds.
for PVP it seems to me that rouge’s main burst is poison DMG while your sustain is your bleeds

Do not worry about maintaining the envenom dot. Your priority should be Garrote/Rupture > Toxic blade > Envenom > Mutilate.

Always maintain your bleeds regardless of your envenom timer. Use toxic Blade on cooldown after refreshing bleeds. Get as many envenoms as you can into the Toxic blade window. Rinse-Repeat.

Pro-Tip: If you refresh your bleeds with around 6 seconds remaining, the duration of your bleeds increases by 30%. This gives you a larger window to get more envenoms in before needing to refresh again.

2 Likes

Also, a nifty trait interaction you may want to try out is Double Dose + Twist the knife.

Double dose damages the target if both mutilates apply poisons. Twist the knife increases the damage of envenom and increases the dot duration (by 1 sec) if envenom crits. (maintaining your 30% increased poison chance by 1 sec, thus increasing the proc chance of Double Dose)

This works very well for a master assassin build where you are practically guaranteed 2 envenom crits after vanish.

Let me clarify some things in this thread because there is some bad information for new rogues or rogues who want to get better.

First of all, Envenom does not deal damage over time. It deals a large amount of damage instantly and increases your chance to apply poisons with melee attacks and mutilate for a short period of time.

Second, some have mentioned that having a high envenom uptime is important, and this is true, but there are more important things to consider than uptime, especially in PvP.

To be specific, the most important thing is to pool energy before using envenom, meaning, you must wait until at least 100 energy before using envenom, if not more. You DO NOT want to spam envenom whenever you can, in PvE or PvP.

The reason for pooling energy before Envenom is threefold:

1)Mutilate strikes can apply poisons just like auto attacks. This means that when you use mutilate with the Envenom buff, mutilate will also have a 30% increased chance to apply poisons. If you want to maximize your DPS as a rogue (especially if using double dose traits) mutilate should only be cast during the envenom buff. However, mutilate costs 55 energy and it takes at least 2 to get 4-5 combo points, therefore, if you have at least 100-110 energy before casting Envenom you will be able to cast two mutilates with the extra poison proc chance buff.

  1. Elaborate Planning is the best talent in the first row. Elaborate Planning increases your damage by 10% for 4 seconds after any finishing move. Therefore, you want to have enough energy to be able to use your 2 mutilates after envenom within the 4 second window of Elaborate Planning. Professional rogues will save up energy until right before capping to full (full is bad, you never want to be completely full), because they will be able to use Envenom -> Mutilate 1-2 times (depending on Crits) until 4-5 cp then Envenom again at the last moment of elaborate planning to get 10% damage on the second Envenom. In fact, with good pooling and crits you can get a chain of Elaborate Planning Envenoms to deal significant burst damage.

3)Need to fit 3 Envenoms within the 9 second Toxic Blade window. The instant damage from Envenom is nature damage, and since toxic blade increases nature damage done by 30%, it increases the damage of envenom by 30%. You DO NOT want to use Toxic Blade on cooldown UNLESS you are able to prepare before hand in such a way as to be ready to burst as soon as it becomes available. You must refresh dots invetween toxic blade casts so that you do not have to spend energy or combo points during toxic blade to refresh bleeds. Likewise, you need to have 4 conbo points and a nearly full energy bar so that you can immediately do: Toxic Blade -> Envenom -> Mutilate 1-2 times depending on crits to 4-5 combo points -> Envenom during Elaborate Planning -> Mutilate 1-2 times depending on crits to 4-5 combo points -> Envenom during Elaborate Planning. If you do it right you should regularly get 3 envenoms during the 9 second toxic blade window with two of them being bugged by elaborate planning.

Now, this is a perfect situation where you are not required to stun the kill target because a team mate is so you may only be able to use two envenoms during toxic blade because you spent 5 cps on Kidney Shot. In most situations, Marked For Death is used as your kill timer for several reasons, and even though toxic blade has a 24 second cooldown it is usually delayed to a 30 second cooldown to line up with marked for death. This also has to do with the diminishing return timer for stuns which is 24 seconds. Basically, only use Kidney Shot and Toxix Blace once per Marked for Death in order to make sure that the diminishing return for stun on the kill target is gone before your big burst combo.

Someone in the thread had mentioned the Azerite trait Twist the Knife, but do not use this for PvP because it has 85% reduced effectiveness in PvP and is too RNG dependent anyways.

6 Likes

theres higher priorities than maintaining a high envenom buff uptime.
i dont pvp much, but in pve we sometimes wait refreshing the evenom buff, because we got low energy. so we might aswell wait untill ~80% energy before casting envenom.
but in pvp, you get kited and cc’ed alot, so youll just end up capping energy, which results in wasted energy. which is way worse than not having a 1 sec longer envenom buff.

bruh thanks a lot bruh peace :+1: