Question about Ele and Enhancement PvE vs PvP abilities

I have a question for more experienced Ele and Enhance shamans as someone who is newer and wants to main Enhance or Ele for TWW pve content: How come abilities like Grounding Totem(PvP talent for all 3 shaman specs) and Stormweaver(enhancement pvp talent) are not also for PvE Shamans?

Is it because grounding totem would be too overpowered in a pve setting? I could see this maybe on boss fights, where the boss has a key single target spell that is core to the fight? But what about for the rest of dungeons or raids? I’m not understanding why grounding totem isn’t in the main shaman tree, just the pvp talents section?

It’s the same with Stormweaver for Enhancement. I notice the issue I have with enhancement is spending maelstrom either on dps or heals. You spend time building up stacks, but have to sacrifice damage at the cost of healing if you have to off heal for the group. This would be fine if it was intended to be this way, but it seems the devs recognized it was an issue for PvP and gave enhance stormweaver to avoid this issue. So it’s an issue for PvP, but not PvE? I could see in PvP how it would be even more of an issue, but in my limited experience it’s still an issue for PvE enhancement.

Could a more experienced PvE Enhancement/Ele explain the reasoning behind these choices being limited to PvP talents? I see them as things that could greatly improve PvE shaman functionality, but I’m open to seeing why this would cause issues in a PvE environment.

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Grounding totem use to be baseline for shaman. Not sure when exactly it got swapped to a PvP talent.

If I had to guess they changed it, so it wasn’t “required” to take shaman in raids/dungeons.

That or people were using it to somehow bypass mechanics and instead of fixing said mechanics they removed Grounding totem instead.

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