Blizzard needs to reserve enough room on the character database to track the progression of every quest every existing character has. If they double this limit then they need to reserve twice the resources to track quests on the database, and there are costs to that.
Karen it doesn’t take long to complete a quest put your tantrum away
Because if they did, the PC requirements will be jumped insanely and you’ll be crying your Walmart Special Black Friday PC you bought as a door buster can’t play WoW
35 is absolutely an arbitrary number. It is not a “computer” number. Like 16,32,63,128,256, et al.
It is nowhere near a boundary. The nearest boundary is 2f (47 in decimal) (if you’re using hexadecimal registers) and further if you are using 32bit or 64 bit registers.
Addressing in coding takes up a exact space. If you create a 16 bit register and only use 10 bits, the other 6 bit aren’t usable somewhere else. That’s dead space.
i don’t have an exact one in mind. i dont encounter your problem so i don’t need one. I make due with available standard tools, because i am resourceful.
Here’s a crazy idea. Stop being a wet blanket. Just because YOU don’t have a problem. Doesn’t mean others don’t. Are we all supposed to play the game the same way?
Well isn’t that fantastic.
All I am asking for is a little more room in the quest log.
So we don’t have to go to WoWHead to track them down. Sheesh.
Because if one starts a quest chain with your strategy. You have to complete the quest chain before moving on, even if the guild says… Let’s do xyz… Questlog there is so that you can return an area that you didn’t have time to complete because REAL LIFE happened. Again WHY the wet blanket treatment?
I have 4 quests from past expansion that are not DF that I keep on the log, one of which is from vanilla that you cannot get anymore so I keep it for nostalgia. And even with those on the list I have never filled my quest log. And I pick up every side quest I come across. How the hell are people filling the quest log? Are you just picking up quests and not bothering to do them?
This is utter rubbish! It’s not because a value is not a std::numeric_limits<T>::max() that it’s an arbitrary number. Real-world limitation exists. Almost nothing ever is limited by bits, and that’s the simplest issue to solve in 2023.
35 quests is the maximum amount of quests Blizzard’s engineers deem reasonable to track for us at any given time, given the finite resource they have on their back-end. This is a technical limitation, not a game design limitation. There is no game design reason to have this limit. Like, do you really think they wouldn’t give us infinite quest trick if it was free to them?
Same goes with bag slot limits, character limits per account, etc. They said it multiple times when asked about increasing bank and bag limits. Extending all these limits that may seem arbitrary to you has a real-life cost when you actually implement them on the servers.
A quest CHAIN takes up anywhere from 1 to 5 quests in your quest log. 1 quest=2.857, 2 quest=5.714, 3 quest=8.571, 4 quest=11.429, 5 quest=14.286, and it stays there until you complete the quest chain, and that is one quest that isn’t a part of the campaign.
IT IS NOT A TECHNICAL LIMITATION!!!
Here is a blue post that says as much with as much patronizing language they think they can get away with.
“We keep the quest log capacity small because too many quests will often become overwhelming, for even experienced players and force play-styles that are neither optimal or fun. One such example is, many times players who have a ton of quests in their log, just begin killing mobs and wandering the area searching the ground, hoping they’ll notice something associated with a quest in their log.”
That was in 2009. Why would it be a technical limitation 14 years later, now they they have circles and all sorts of things that tell you were they now? This isn’t Wrath.
Bag Slots are a different story altogether and I am not going to side track in to that discussion…
Sounds like you already know the reason for the limit. They probably have a better idea how people play in general, so it’s unlikely they’ll charge. Why harm the many so a few can be slightly less inconvenienced?
That comment was from 2009 before all of the QoL stuff was put in to place. I can see the reasoning from that perspective in Wrath. I can’t see it now with all of the QoL improvements they have made in the game.
I am simply saying that if they want more involvement in the open world maybe make it so that we don’t have to go hunting for quests, that on the way through leveling, we are able to pick up non-campaign and keep them until we have a chance to go back and do them.
Ok, and? Quality of life improvements are supposed to make life easier and more convenient, are they not? If more quests results in overwhelmed players than it’s the opposite of a QoL improvement, correct?
Besides there’s even less of a reason for more quests in your log now than back then, now if you actually do the quests you have you’ll never have more than a few quests at a time. So there’s even less of a reason to bother, especially if it can lead to a negative play experience.
You’re already not involved, youre actively not completing quests, hence why you want more space. The fact is, no more than a few quests are available from any given area so the only way you can really approach the limit is if you’re NOT doing them. So I fail to see how having more quests in your log will suddenly make you willing to do those quests.
You’re able to do them when you get them, you choose not to. Come back when you’re willing to do them maybe.
Really all of this could be solve by simply doing the quests you take, if you aren’t willing to do them while their using a valuable resource (questlog space) then you wouldn’t be willing to do them when they aren’t.
INCORRECT. In 2009, you didn’t have the yellow dots. So, people would head out and be hunting all over for something( at least that was patronizing reasoning).
Now there are yellow dots and quest areas on the map.
Not necessarily. If have guildee’s complaining that you aren’t reaching max level fast enough. You don’t have the time to do them, and if I don’t have the quest in my quest. Fat chance that people are going to go looking for them. They we just sit in the capital city complaining there is nothing to do. If Blizzard allowed people to pick as many current expansion quests as they wanted, then if you find yourself in the game and no guildiee around. So you are looking for something to do.
I am not sure why I am getting so much push back in this issue.
I am involved. I play most nights for a couple hours with friends. However, I have pretty much decided that I am done with with questing (side quest) for this expansion because I am tired of it telling me my quest log is full. If I have to fight with it or ignore it (fight or flight). I am going to choose the path of least resistance, and I will find something else to do if I am bored with the game.