I’m not certain if there is already a forum for this, apologies if so.
First idea - an extra action button to leave combat when near training dummies. Esp in Dornogal. I’ve thought about this for years. Anytime you are testing builds, you have to run halfway across the city to drop combat to change any talents.
Now we have to jump to our deaths lol.
I tried thinking of ways someone would abuse this, and i can’t think of any. There are similar mechanics for the proving grounds, just having to talk to the npc.
Just an idea for quality of life. Thoughts?
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Not sure what you mean about jumping to our deaths, but yeah. It’s a good idea. The leave combat button i mean. Not jumping to your death. That’s a bad idea.
Picking which mounts get steady flying or sky riding
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The target dummies are on towers in Dorn, the only way to leave combat is to leave the area, which is about 50 ft down lol.
I use the ones at the city gate, on the ground.
Let Earthen eat. It’s lore-proven they can.
Otherwise, let ignore also hide a player unless we -must- be grouped with them for whatever reason (Battlegrounds, Dungeons, etc.), then just show a Shadowlands-style ghost in their place.
FF14 has finally put similar in place, for the exact same reasons and in the exact same mannerisms. There’s no argument anymore for “BUT IT BRAEKZ DA GAEM”.
An oldie but goodie: fix tab-targeting to select the mob closest to you, not the farthest.
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Mount while moving. Reagent inventory tab similar to currency tab, account wide.