Qol improvements for dk

I have a couple request. This probably isnt a new point but I finally wanted to post in case it helps.

  1. Please make death strike proc when we beat an enemy. It doesnt proc when we “train recruits” or when we fight npcs that dont die. Or on the new weekly with 20 waves of mobs I cant heal which i feel is part of my rotation on long fights. But for some reason these mobs dont count for death strike to proc.

  2. I play unholy and can you please fix it so my pet undead doesnt have to climb out of the ground everytime i dismount after flying. If i land to fight a mob he doesnt even join the fight for a few seconds.

I know these are the way its been for a long time (at least the last few expansions) but you would make my day if these simple things could be fixed.

Just hoping for some QOL improvement otherwise i still love dk.

Still waiting for them to make any of the runeforges actually interesting to use instead of just using razorice and fallen crusader like we’ve had to for the past however many expansions

I just wish they’d merge apocalypse with frenzy and just make apo not consume wounds but grant them instead.

That would at least free up w global in the opener.

Also plz make all 2mins offensive cds (abomlimb/ ERW) 1.5 so they stack better with the rest of the cds ( and maybe merge those too).

In general reducing the cd bloat on dk would go a looooong way in terms of qol.