Skyfury’s not bad either. I logged in around 6pm server time and had an 80 minute queue.
I ascribe to this theory
Imagine being conditioned to think a hour long que is not that bad
If I didn’t have other things to do during a queue time, or it bothered me in any way, I could very easily play on other servers.
Imagine thinking there’s that much of an influx of players to cause 4+ hour ques…
Imagine thinking Blizzard hasn’t tampered with server population to force transfers breaking up “mega-servers” (Mind you, they said they wanted to not have this; mega-servers).
They have also said:
Ill log in now to be ready for launch then lul
That’s been proven to be a lie by multiple people
I strongly believe part of them abruptly cutting the zombie event short was the zombies were in someway effecting the queues. The theory is zombies counted as players, which would explain why queue numbers would go up sometimes then down again quickly once the zombies were killed.
The day they cut the zombie event off, grobb queues got insanely better. From 6 hour queues at primetime to 2 hours over night. Theres absolutely no way 8000 + people logged in for the zombie event.
Yes, “proven”; ie; multiple people even council members and other people with much higher skillsets in tech.
All these giga brain “network engineers” have proven absolutely nothing on these forums as to the backend limitations.
I’ve heard some of the dumbest solutions possible come out in the past week from people claiming things they have absolutely zero knowledge of.
I have no reason to believe blizzard is lying about their current hardware.
FFXIV ran into the same issue on endwalker launch to the point they stopped sales because every server was hitting 8+hour queues at launch.
Its not just a WoW thing.
Could you link to the proof?
Higher than what or whose skillsets in tech?
It was a chipset; silicon issue for FF
Seems like Bloom, trolling and riding;;
Toodles baby girl
people get bored after a week, wrath launch will be bad then it’ll taper off after 1-2 weeks and people’s schedules start to kick in vs being online all the time
interesting theory but the massive 10k+ queues started before zombies
So the launch week of pre-patch, grobb saw maybe a 1hour queue at most.
Once the zombie event started, queues massively spiked up. From Day 1 of it onward until they ended it. The very next day after it ended queues dropped on Grobb by a lot, even at the tail end of AV weekend.
Not sure what it was like on Bene/Faerlina as i am not on them.
bene was hitting 10k way before zombies
Edit, I read it again and I’m dumb.