PvP Tuning Changes for June 9

No one does, that’s the problem is people dont die this xpac…

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Idk the enh shamman I was healing last night died thru bubble and vit condiut in a matter of 4 seconds.

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Agree to disagree.

Preemptively using abilities before the stun is healthy for the game. Passively getting so much damage reduction when stunned that it’s almost never worth stunning the kill target is bad.

Granted, I’m also against internal bleeding that assassin has. There’s no reason for kidney shot to actually do damage. Choosing to kidney shot or do damage should be a decision they make that has some kind of opportunity cost.

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You can’t predict stuns, which is why so many defensives offer you the option to use them while stunned. And when you try, Grounding Totem often just sits there while the paladin either kills it with one auto, or waits for it to time out or get absorbed by something else.

  • I agree that you should try to avoid or prevent the situation.
  • I also agree that there is a clear problem with versatility damage reduction scaling (that’s going unfixed).

The problem was not with the stun bonus on Conflict and Strife so much as it was with how damage reduction is calculated from Versatility. I posted above in further detail.

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Agree HOWEVER…would love to see you preemptively time HoJ then be ready for another HoJ 8 secs latter from IT. Then another… Or the other too many stuns we have in the game. Love to see you preemptively do that oh wait you don’t have that many defensives and you can’t predict it.

Your logic makes sense but not for this current game. This is a different game now.

No one said it should be too much just that it needs to be there otherwise this game would be miserable because there is too much CC. Some classes still have way to much and IT makes it next to impossible to deal with Sooooooooo WE NEED CONFLICT.

Again this is all common sense. We can’t implement what you feel is right because 8.3 isn’t having that. We definitely need Stun protection AKA - Conflict especially with the current gear/corruptions.

WE DEFINITELY NEED DESTRO AND FIRE NERFS TOO. PLEASE AND THANKS

I get it you don’t like me but this really isn’t the time or place for your trolling. This is about having PvP changes that make PvP better but you don’t play the game so how would you know. So not responding anymore and staying on topic instead so we can get the changes that need to happen.

Also if you argue against stun protection you are part of the problem so I will just say it again and you can read over it. Conflict is good for PvP or in the future any type of CC/Stun protection they want to add. It obviously can’t be too strong though, no one is denying that.

Post on your main bro and maybe we could take you seriously.

PvP is far from healthy in this meta. having 90% damage reduction in stuns is a joke, you do realize this is a kill window for a lot of comps like jungle, RMx, cupid, etc?

Did you even watch AWC? 75% damp games every time? no one wants to watch MLx meta for 30m games. Golden Guardians beat C9 for the FIRST TIME by SITTING BEHIND A PILLAR FOR 20 MINUTES. Go watch the VOD man you’re totally inept.

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I agree the Meta is disgusting and there is a lot of broken stuff hence this thread.

I agree where did I ever say that was good? I didn’t

I did but turned off all the Destro/Lock matches so I don’t go insane. Please nerf these broken specs thanks.

Yes we fix that by making Destro, Mages changes. So we can have a healthy Meta. Pretty simple that is why there are 1,000’s of complaints about these broken specs.

This is my original character from TBC you know when PvP used to be good. Just because I was forced to reroll doesn’t mean I should start posting on a new toon. Get over it … argue the points not the person making them. All my points are solid.

So lets get some meaningful nerfs and changes

Nerf Destro, Mage

I’ll concede on that one as I didn’t mention during goes. I do agree that playing against someone who just spam stuns you and having the constant feeling of dying every stun is probably one of the worst feelings.

As for this, I really don’t feel like I run into people who are stacking ineffable as other corruptions are more valuable for most specs.

Tbh aside from mage and destro, it feels like there’s too little CC in the game which leads to this current meta we have of just beat on people with stuns and tons of damage until they drop. In 2s it feels like people barely even CC anymore and just wail on each other until deep dampening where you just can’t outheal it.

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I agree with all the nerf lock posts, but I really hope they add other class tuning. Esp if they nerf MW again or vitality conduit, Rdruid/Rsham/Disc are all leagues behind HPal.

Tank trinkets are still pretty dumb, because of the large amounts of verse off setting the nerfs.
I tried a spore and thing crit healed me for 105k

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Dude all these specs are running conflict major into any setup comp. That’s why they don’t die and you have to line for 15 minutes to have a chance to kill them. Conflict is a problem dude LOL You get rid of conflict major / vers stacks and mages / locks are going to get rolled by double melee. You realize in order to shut down their damage you need to stun them? But when you stun them they have 50-70% damage reduction.

RMX is pretty much trash at this point because of conflict and vers stacks, fire mages have resorted to playing with a feral druid LOL I dont even know what rogues are doing at this point.

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So basically no nerfs to that class everyone in forums have been complaining about for months now. Destro lock. Unbelivable that they can’t seem to understsand how overpowered they are when they are in almost every single AWC comp that is played. Embarrasing.

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Good try. Clear and obvious you play with a destro lock and have no idea what you are talking about either.

I think they have a valid perspective.

Conflict and Versatile corruptions enable the Versatility damage reduction design flaw to emerge. It’s not a problem with low amounts of Versatility, but the linear scaling of the damage reduction component makes high values clearly demonstrate a problem.

The post is just focusing on the peripherals of the problem, not the root.

Oh right, you caught me. I’m secretly playing a comp I don’t enjoy playing. JK you’re wrong, I play RMX and RMX only cause my brother plays rogue and I play arena with my brother. Get outta here with your trolling.

I guess I’m curious if you believe that RMP was balanced before, considering it had such a dominant position throughout the expansion?

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Take your own advice.

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I don’t know how RMP was this expansion as I just started PvPing this season for the first time since TBC. I can currently say now it feels like poop. Opening a player and not even getting trinket and sometimes a CD depending on the opponents vers.

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