That WW nerf is nothing lol.
WWs current damage is because they giga buffed how much mastery you get per rating, not any specific ability.
That WW nerf is nothing lol.
WWs current damage is because they giga buffed how much mastery you get per rating, not any specific ability.
This
Mastery was already our bis pvp stat and they buffed it by 35%
Even to those who are using Condy, that nerf is insignificant and wonât even be noticeable, that ability is used for healing not damage.
The surprise is that MW got no throughput buffs which they desperately need
All they did was show they have no clue what they are doing.
Iâm new to MW so I didnât want to speak on that⊠but I did notice that hp bars donât seem to move when I heal them. lolâŠ
I went ahead and pushed to the set on WW though⊠so thatâs something. WW feels really strong!
MW needs like a 100% mastery buff in PVP since it got giganerfed over and over for PVE reasons
You hate WW, we know that. But why the heck do you have to comment it every single time? Nothing else to hate, even though I donât get it as you play hpal âŠ
No damage nerfs without increasing their combat range uptime on mages/deva/hunter and filling their toolkit with cc and/or peel (fof stun, root blossoms, meaningful offheals, âŠ).
But I stand to what I already said a couple of times. They should remove the chance to crit for slicing winds. Make the damage only scales with ilvl in PvP, so its planable and hits hard when it lands, but not being too insane (in case of critting with a couple of buffs up).
Its mindboggling - I am honestly concerned for the mental wellbeing of this person unless they are straight trolling.
If blizzard thinks that WW can keep getting nerfed and not address their mobility issues, every single dev should be forced to play windwalker against mage for seven years and never allow them to leave their computer or get something to drink until they decide that they get some sort of root immunity for a period of time after Tigers lust.
I am so tired of it.
I donât usually have a lot of time to play, so I was going to heal to get more games in with the time I do have⊠but MW felt so weak, even in bgs that I had to just stay WW.
Imagine if they tune WW dam back down to S1 levels except now we lose FSK because we have to take slicing winds to compete. Weâd just fall down to F tier
Especially since a lot of specs are currently pumping like crazy, But other than WW, they have toolkits they can use to secure kills. WW on the other hand can only trust on raw damage.
I just hope that, if they DO nerf WW damage, itâs literally just slicing winds so we can at least go back to FSK and have a bit more mobility again
the spear nerf is the most random, lets just nerf something about this class cause we can, BSâŠBlizzard really out here saying all ur capstones are gonna suck in pve and pvp and ull like it maggot.
Good changes to hunter. They nerfed the right things.
Iâm fine with the priest tuning and glad they didnât wait a couple weeks to tweak specs.
?
Ww is doing 1.2-1.4 mill damage every game. If you arenât able to achieve this on your ww itâs a learn to play issue.
Yeah probably give ww a second stun+1 extra second on incap instead of having them be 1.2mil dps immortal damage bots
no changes to shadow priest or arcane mage iâm disgusted
And once again, Blizzard takes a great big dump on Demo Warlock.
This is probably the exaggeration of the millennium. Maybe if youâre the healer who stands in the WW with last season gear to tank the Cleave damage and has to click BoP/Bubble from the spellbook.
Great. And after that nerf all the other dmg bots out there like Feral, Assa, Outlaw, DH, Fury, nearly all wizards, âŠ
But it seems like Blizzard wants to try another way of having high damage outputs, making CC more important again. We all know that the real meta comps are still RMP, FMP, Jungle, Thug and some other variations of Rogue/Feral + Wizard + BiS Healer.