PVP this expansion pointless confirmed

DPS too bursty. Ridiculous. There’s no point in being a healer. Any of you who haven’t played before original MoP don’t even know what PVP is supposed to be. Check out “Reckful - First 3v3 in Patch 5.1” on youtube. It should take WORK to get a kill.

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Healing in PvP in SoD is a terrible experience.

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I agree your better off just rolling 2 peelers and 3 glass cannons

They need more stam on pvp gear and a 20% healing bonus in pvp along with some incentives for healers like que 3 games get a reel or something cuz no one plays heals in pvp

I would just use this opportunity to experiment with a new pvp mode or bg. It’s pretty far gone and I’m sure they can put more band-aids on, but yeah. It’s a shame this next patch isn’t including the alleged Rank 15 of City Protector from original vanilla development. Make a battleground of an instanced version of some capital cities. Make it a siege battleground, not sure if vehicles are even possible in this version, but just some idea for breaking through barriers of the city and attacking the capital’s leader or something. If it’s possible, I’d make it so your class has a more barebones spellbook for pvp. New bar with less of your abilities. That’s always been an issue with pvp in WoW, they wanted to keep the same class kits cohesive and seamless with the rest of the world, but it just leads to terrible balancing. Simple class design is part of the beauty of classic’s pvp and combat design anyways