PvP suggestion - a whole new Talent Tree?

So, it feels like pvp in general suffers from pve balancing and skills bloating which I don’t really like either.
Suggestion: what do you guys think of making a 3rd talent tree just for PvP that will pair with the class tree. So it will become: Class tree - PvE tree (which is now) and
instead of those 3 pvp slots just make a new tree where all the balancing from pve and bloating can be handled. You will also give PvP players the freedom to make their builds completely free from the PvE restrictions.

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No, we don’t need more for them to suck at balancing. They simply need to be better at balancing and they need to stop balancing around only small group content.

They do need to add another talent tree, but for M+. Right now all classes are designed with M+ primarily in mind. That’s why everything cleaves and AoEs. Those should be niches in PvP not the norm.

By creating a M+ tree, everything and everyone can AoE and cleave but only in a instanced dungeon, just like when the introduced PvP talents for PvP.

Then you can create the current talent trees to be designed like classes were when we fell in love them, for raids and PvP, with M+ balance in its own tree.

#killm+ification