The War Within Hotfixes - June 6

HOTFIXES


June 6, 2025

Dastardly Duos

  • Rewards have been moved to Wodin the Troll Servant. Each reward listed with Wodin will show the quest that’s required to obtain it and which week it will become available.
  • Dastardly Prize Purses now contain 250 Resonance Crystals.
  • The bug causing Dastardly Duo match player’s Play Nice, Play Fair aura to force very low item level has been fixed.

Horrific Visions Revisited

  • Constructs of Soridormi will no longer try to join a full group if she was summoned previously.

June 3, 2025

Delves

  • Fixed an issue where the Big Wheel of Cheese would not grant experience to Brann.

Dungeons and Raids

  • Darkflame Cleft
    • Fixed an issue where one of the Shuffling Horror can fall through the world.
    • Updated the visual of Rank Overseer’s Wild Wallop to match with the actual impact area.
  • Liberation of Undermine
    • Chrome King Gallywix
      • Increased the lifetime of Giga Bombs on Mythic difficulty by 30 seconds.

Horrific Visions

  • Nemesis Shards are now Warbound and can be mailed to you if you miss looting them.
  • Performing a full clear now also grants the Incremental Progress
  • Fixed a bug where in some very rare cases, players could receive Corrupted Mementos instead of Displaced Corrupted Mementos.

Items and Rewards

  • The Rune Dispenser should now dispense the intended quantities of Crystallized Augment Runes based on Gallagio Loyalty Rewards rank.

May 27, 2025

Classes

  • Evoker

    • Augmentation
      • Nerub-ar Palace 2-piece class set increases Upheaval damage by 15% (was 30%) and Eruption damage by 15% per stack (was 30%).
        • Developers’ notes: With recent buffs to Augmentation’s personal damage, this older class set became stronger than intended.
    • Preservation
      • Healing of all spells and abilities increased by 4%. Does not affect PvP combat.
      • Living Flame healing increased by 30%.
      • Spiritbloom healing increased by 20%.
      • Echo’s base healing increased by 100%. This only affects the raw healing, not how strong copied spells are.
  • Hunter

    • Survival
      • Explosive Shot damage increased by 15%.
      • Fury of the Eagle damage increased by 25%.
  • Mage

    • Frost
      • All damage dealt increased by 3%. Does not affect PvP.
  • Paladin

    • Holy
      • Lightsmith: Blessing of the Forge healing increased by 15%.
      • Lightsmith: Hammer and Anvil healing increased by 20%.
  • Priest

    • Shadow
      • Psychic Link now causes direct damage to inflict 35% of damage dealt to targets afflicted by Vampiric Touch (was 30%).
      • Halo damage increased by 30%.
      • Voidweaver: Entropic Rift damage increased by 12%.
  • Rogue

    • Subtlety
      • All damage increased by 5%. Does not affect PvP combat.
  • Shaman

    • Restoration
      • Farseer: Elemental Reverb now increases Riptide healing by 20% (was 10%). Not applied to PvP combat.
      • Farseer: Maelstrom Supremacy now increases the healing of Healing Wave, Healing Surge, Wellspring, Downpour, and Chain Heal by 25% (was 15%). Not applied to PvP combat.
      • Farseer: Offering from Beyond now reduces the cooldown of Riptide by 3 seconds (was 2 seconds). Not applied to PvP combat.
      • Farseer: Primordial Capacity now increases maximum mana by 10% (was 5%). Not applied to PvP combat.
      • Farseer: Hydrobubble absorption increased by 25%. Not applied to PvP combat.
      • Farseer: Hydrobubble now lasts for 15 seconds (was 10 seconds).
  • Warlock

    • Destruction
      • Diabolist: Ruination damage increased 35%.
      • Diabolist: Wicked Cleave damage increased 15%.
      • Diabolist: Chaos Salvo damage increased 15%.
      • Diabolist: Felseeker damage increased 15%.
      • Diabolist: Gloom of Nathreza now causes enemies marked by your Havoc to take 7% increased damage from your single target spells (was 5%).
  • Warrior

    • Arms
      • Whirlwind damage increased by 100%.
    • Fury
      • Whirlwind damage increased by 120%.
      • Thunder Clap damage increased by 25%.
      • Odyn’s Fury damage increased by 30%.
      • Mountain Thane: Thunder Blast damage increased by 25%.

Dungeons and Raids

  • Operation Mechagon: Workshop
    • Addressed an issue where Junkyard D.0.G. being rooted can prevent other D.0.G.s from casting Fiery Jaws.
  • Liberation of Undermine
    • Chrome King Gallywix
      • Reduced the required minimum number of players in Fused and Tick-Tock Canisters to 1 on Normal and Heroic difficulties.

Player versus Player

  • Druid

    • Balance
      • Wrath damage increased by 15% in PvP combat.
      • Keeper of the Grove: Blooming Infusion now increases the damage of your next Wrath or Starfire by 25% (was 100%) in PvP combat.
    • Restoration
      • Keeper of the Grove: Blooming Infusion now increases the damage of your next Wrath or Starfire by 25% (was 100%) in PvP combat.
  • Death Knight

    • Improved Death Strike is no longer reduced by 50% in PvP combat.
    • Frost
      • Frost Strike damage increased by 12% in PvP combat.
      • Obliterate damage increased by 12% in PvP combat.
    • Unholy
      • Magus of the Dead’s Shadow Bolt damage is no longer reduced by 50% in PvP combat.
      • Festering Strike damage increased by 100% in PvP combat.
  • Mage

    • Frost
      • Frostfire: Overpowered Barrier now causes Blazing Barrier to reflect 40% of damage absorbed (was 60%).
    • Fire
      • Overpowered Barrier now causes Blazing Barrier to reflect 40% of damage absorbed (was 60%).
      • Pyroblast damage increased by 20% in PvP combat.
      • Fire Blast damage increased by 15% in PvP combat.
      • Fireball damage increased by 15% in PvP combat.
      • Scorch damage increased by 15% in PvP combat.
      • Frostfire: Isothermic Core now causes Meteor to call down a Comet Storm at 200% effectiveness (was 250%).
      • Frostfire: Frostfire Bolt damage increased by 15% in PvP combat.
  • Priest

    • Discipline
      • Power Word: Radiance healing is no longer reduced by 10% in PvP combat.
      • Ultimate Penitence damage and healing increased by 35% in PvP combat.
  • Rogue

    • Outlaw
      • Combat Stamina now increases Stamina by 18% in PvP combat (was 12%).
  • Shaman

    • Restoration
      • Earth Shield healing increased by 20% in PvP combat.
      • Earthliving Weapon healing increased by 20% in PvP combat.
      • Healing Rain healing increased by 15% in PvP combat.
      • Totemic: Surging Totem healing increased by 15% in PvP combat.
      • Totemic: Lively Totems now casts a free Chain Heal at 150% effectiveness in PvP combat (was 100%).
  • Warlock

    • Demon Skin’s armor increase is now 30% more effective in PvP combat.
  • Warrior

    • Arms
      • Execute damage reduced by 15% in PvP combat.
      • Rend damage increased by 15% in PvP combat.

May 22, 2025

Classes

  • Death Knight
    • Unholy
      • Resolved an issue where certain bonuses could be retained by despawning and respawning the Death Knight’s pet.
  • Paladin
    • Retribution
      • An issue causing Avenging Wrath to not function properly when talented into Radiant Glory has been resolved.
  • Warlock
    • Hellcaller: Fixed an issue where Vile Taint would trigger Blackened Soul more times than intended.
    • Destruction
      • Fixed an issue where Crashing Chaos would persist after the start of a Mythic+ run.

Horrific Visions

  • Fixed a bug where if you destroyed the Voidfire Deathcycle that Haymar the Devout is riding too fast it would fail to go out of control and let you bring it out with you.
  • Torie’s items no longer require the achievement We Have the Memories.

May 16, 2025

Classes

  • Paladin
    • Retribution
      • An issue with Radiant Glory and Avenging Wrath interaction has been resolved.
  • Hunter
    • Marksmanship
      • Fixed an issue where dying while channeling Rapid Fire could keep Hunters in combat upon resurrecting.

Dungeons

  • Priory of the Sacred Flame
    • Addressed an issue where Captain Dailcry can sometimes be rooted after Savage Mauling.

Player versus Player

  • Warrior
    • Wrecking Throw’s damage increase to shields is now 75% less effective in PvP combat (was 30% less effective).
    • Shattering Throw’s damage increase to shields is now 75% less effective in PvP combat (was 30%).

Trading Post

  • Earning reputation with the Flame’s Radiance and The Cartels of Undermine factions now counts for the Trading Post activity “Earn Reputation Throughout Khaz Algar”, as intended.

May 9, 2025

Dungeons and Raids

  • Liberation of Undermine
    • Lentil Sprocket now sends players to a slightly different location for the X-Treme transit One Armed Bandit shortcut within the Gallagio.

May 8, 2025

Classes

  • Hunter
    • Survival
      • Fixed an issue where Aspect of the Eagle variants of Raptor Strike and Mongoose Bite were dealing less damage than intended.
      • Fixed an issue where casting Coordinated Assault at greater than 30 yards away could grant Howl of the Pack Leader twice.
      • Fixed an issue where Aspect of the Eagle was not correctly extending the range of Spirit Bond.

Dungeons and Raids

  • Liberation of Undermine
    • Mug’zee
      • Fixed an issue where placing Hot Mess on the stairs of the encounter would cause it to sometimes not reach the arena floor.

Player versus Player

  • Hunter
    • Master’s Call now applies its effect to you and your pet when targeting your own pet.
    • Master’s Call now correctly applies to you and your pet if you are targeting an enemy.
    • Master’s Call now correctly applies to you and your pet if you are targeting nothing.
    • Command Pet will now maintain its overridden spell when entering arenas and other instances.
    • Survival
      • Fixed an issue causing Raptor Strike and Mongoose Bite to not deal damage when cast onto targets in breakable crowd control.
      • Flanking Strike will now correctly fail to cast and not go on cooldown if your pet is rooted or crowd-controlled.

User Interface and Accessibility

  • Players in Random Battleground matches can no longer see the names of opposing members until the match begins.
    • Developers’ notes: We have reinforced the measures taken to prevent players from obtaining information about their potential PvP opponents in advance of a battleground. This is applicable to all rated battlegrounds, unrated battlegrounds, rated brawls, and unrated brawls.

May 6, 2025

Classes

  • Demon Hunter
    • Aldrachi Reaver
      • Fixed an issue where stacks of Art of the Glaive were not correctly being tracked on the Cooldown Manager.
    • Havoc
      • Fixed an issue that prevented A Fire Inside from dynamically updating the damage bonus granted to Immolation Aura based on your current Mastery amount, like when activating a trinket that increases Mastery.
  • Druid
    • Guardian
      • Bristling Fur and several PvP talents added to the Cooldown Manager.
      • Tooth and Claw added to Tracked Buffs.
      • Maul now only displays on the Cooldown Manager when either Tooth and Claw or Ravage is known.
  • Evoker
    • Augmentation
      • Fixed an issue where Mass Eruption would not benefit from other effects that increased the damage of Eruption.
      • Fixed an issue where Mass Eruption and Bombardments could trigger from Eruptions cast from Overlord while not talented into Breath of Eons.
  • Monk
    • Zen Flight no longer restricts casting.
    • Fixed an issue that caused physical damage modifiers to reduce the healing magical damage transfers through Ancient Teachings.
    • Fixed an issue that caused Aspect of Harmony to not apply to targets with a healing absorb present.
    • Fixed an issue that caused Unity Within to not automatically if no enemy targets are present when the channel ends for Windwalker Monks.
  • Paladin
    • Protection
      • Added support for Sentinel and several PvP talents to the Cooldown Manager.

Dungeons and Raids

  • Liberation of Undermine
    • Stix Bunkjunker
      • Stix Bunkjunker health reduced by 5% on Mythic difficulty.
      • Scrapmaster health reduced by 10% on Mythic difficulty.
    • Sprocketmonger Lockenstock
      • Polarized Catastro-Blast damage reduced by 60%.
    • One-Armed Bandit
      • Reel Assistant health reduced by 10% on all difficulties.
      • Reward: Coin and Bomb health bonus reduced by 25% on all difficulties.
      • Scattered Payout damage reduced by 10% on all difficulties.
      • Traveling Flames damage reduced by 19% on Mythic and 7% on Heroic difficulty.
      • Crushed! damage reduced by 47% on Mythic and 20% on Heroic difficulty.
  • Darkflame Cleft
    • Fixed an issue where Ol’ Waxbeard can unexpectedly reset during the encounter

Items

  • When casting Reins of Anu’relos you will now be awarded the bonus items if you need them. If you have the item in your inventory or already have the tracking quest completed, you will not be given that matching item. Each item is checked separately.
  • The Feather of the Blazing Somnowl can now be destroyed if you have a duplicate.

Player versus Player

  • Hunter
    • Marksmanship
      • Spotter’s Marks applied via Ohn’ahran Winds will now correctly obey PvP mults.
  • Monk
    • Mistweaver
      • Fixed an issue that caused Feather Feet to not function with Song of Chi-Ji.

May 5, 2025

Nightfall Event

  • Dissenter Troosilver and Whisperer Bravefort have now joined the Sureki assault in eastern Hallowfall.

Player versus Player

  • Shaman
    • Elemental
      • Fixed an issue that caused Storm Conduit to not grant its interrupt protection or cooldown reduction on Tempest casts.
7 Likes

Hello! Can you please add a toggle to speed up pet battle animations by 0%, 25%, 50%, 75%, 100% (disabled)? And maybe also options to increase the length of pet battle animations to 1.25x, 1.5x, 2x, if people want that.

Some slider for pet battle animation lengths:

0x (instant) — 0.25x —- 0.5x —- 0.75x —- 1x (normal) —- 1.25x —- 1.5x —- 2x —- 4x

would be really cool

4 Likes

Do you know when this issue is going to be fixed?

2 Likes

May 6, 2025

Classes

  • Demon Hunter
    • Aldrachi Reaver
      • Fixed an issue where stacks of Art of the Glaive were not correctly being tracked on the Cooldown Manager.
    • Havoc
      • Fixed an issue that prevented A Fire Inside from dynamically updating the damage bonus granted to Immolation Aura based on your current Mastery amount, like when activating a trinket that increases Mastery.
  • Druid
    • Guardian
      • Bristling Fur and several PvP talents added to the Cooldown Manager.
      • Tooth and Claw added to Tracked Buffs.
      • Maul now only displays on the Cooldown Manager when either Tooth and Claw or Ravage is known.
  • Evoker
    • Augmentation
      • Fixed an issue where Mass Eruption would not benefit from other effects that increased the damage of Eruption.
      • Fixed an issue where Mass Eruption and Bombardments could trigger from Eruptions cast from Overlord while not talented into Breath of Eons.
  • Monk
    • Zen Flight no longer restricts casting.
    • Fixed an issue that caused physical damage modifiers to reduce the healing magical damage transfers through Ancient Teachings.
    • Fixed an issue that caused Aspect of Harmony to not apply to targets with a healing absorb present.
    • Fixed an issue that caused Unity Within to not automatically if no enemy targets are present when the channel ends for Windwalker Monks.
  • Paladin
    • Protection
      • Added support for Sentinel and several PvP talents to the Cooldown Manager.

Dungeons and Raids

  • Liberation of Undermine
    • Stix Bunkjunker
      • Stix Bunkjunker health reduced by 5% on Mythic difficulty.
      • Scrapmaster health reduced by 10% on Mythic difficulty.
    • Sprocketmonger Lockenstock
      • Polarized Catastro-Blast damage reduced by 60%.
    • One-Armed Bandit
      • Reel Assistant health reduced by 10% on all difficulties.
      • Reward: Coin and Bomb health bonus reduced by 25% on all difficulties.
      • Scattered Payout damage reduced by 10% on all difficulties.
      • Traveling Flames damage reduced by 19% on Mythic and 7% on Heroic difficulty.
      • Crushed! damage reduced by 47% on Mythic and 20% on Heroic difficulty.
  • Darkflame Cleft
    • Fixed an issue where Ol’ Waxbeard can unexpectedly reset during the encounter

Items

  • When casting Reins of Anu’relos you will now be awarded the bonus items if you need them. If you have the item in your inventory or already have the tracking quest completed, you will not be given that matching item. Each item is checked separately.
  • The Feather of the Blazing Somnowl can now be destroyed if you have a duplicate.

Player versus Player

  • Hunter
    • Marksmanship
      • Spotter’s Marks applied via Ohn’ahran Winds will now correctly obey PvP mults.
  • Monk
    • Mistweaver
      • Fixed an issue that caused Feather Feet to not function with Song of Chi-Ji.
2 Likes

PLEASE fix Brim Batol, the drakes do not kill the troggs anymore since season 1

2 Likes

ever notice its always the same AWC and Mythic + classes that get attention? Does anyone ever read bug reports from warlocks, broken talents that say they do one thing but never do it? i know i and 30 or some hard core demo warlock players have brought this up, time and time again… but look at the classes that get fixes… its like they are the ones the devs or sponsored players play or something.

2 Likes

We did it! Okay now fix monk port with flag

4 Likes

Tracked buffs for Guardian DotC still doesn’t track Feline Potential, a core part of the rotation.

2 Likes

Still forgot to add the 3% feral buff, it’s still not in the game

3 Likes

Have not been able to enter Undermine since this patch went live. Game crashes when zoning in and get error WOW51900322. Am able to play all other zones and content, but have tested with multiple characters since o5/06 and the game crashes still whenever trying to enter Undermine either through the Rocket Rail or the Dornogal portal with any character.

Now I have a bunch of unplayable characters that are stuck in Undermine

May 8, 2025

Classes

  • Hunter
    • Survival
      • Fixed an issue where Aspect of the Eagle variants of Raptor Strike and Mongoose Bite were dealing less damage than intended.
      • Fixed an issue where casting Coordinated Assault at greater than 30 yards away could grant Howl of the Pack Leader twice.
      • Fixed an issue where Aspect of the Eagle was not correctly extending the range of Spirit Bond.

Dungeons and Raids

  • Liberation of Undermine
    • Mug’zee
      • Fixed an issue where placing Hot Mess on the stairs of the encounter would cause it to sometimes not reach the arena floor.

Player versus Player

  • Hunter
    • Master’s Call now applies its effect to you and your pet when targeting your own pet.
    • Master’s Call now correctly applies to you and your pet if you are targeting an enemy.
    • Master’s Call now correctly applies to you and your pet if you are targeting nothing.
    • Command Pet will now maintain its overridden spell when entering arenas and other instances.
    • Survival
      • Fixed an issue causing Raptor Strike and Mongoose Bite to not deal damage when cast onto targets in breakable crowd control.
      • Flanking Strike will now correctly fail to cast and not go on cooldown if your pet is rooted or crowd-controlled.

User Interface and Accessibility

  • Players in Random Battleground matches can no longer see the names of opposing members until the match begins.
    • Developers’ notes: We have reinforced the measures taken to prevent players from obtaining information about their potential PvP opponents in advance of a battleground. This is applicable to all rated battlegrounds, unrated battlegrounds, rated brawls, and unrated brawls.
3 Likes

Thank you Linxy for the steady and, methodical tuning and bug fixes so far.

:+1:

:surfing_woman: :surfing_man:

1 Like

Was starting to worry the Survival issues were intended with how long they were going without getting fixed. Now just buff the spec’s AoE by 15-20% and it’ll be in a comfy middle of the pack spot for M+.

1 Like

This change to casting Reins of Anu’relos is having an unintended side effect that is causing a much more disruptive bug. The mount can no longer be summoned in M+. Any plans to make the mount usable in this content again?

1 Like

Ferals are still missing the 3% aura buff that was announced last week, i can see its been put on the ptr but not the live game. Please put it into the live game already.

1 Like

May 9, 2025

Dungeons and Raids

  • Liberation of Undermine
    • Lentil Sprocket now sends players to a slightly different location for the X-Treme transit One Armed Bandit shortcut within the Gallagio.
1 Like

Let me guess, so we have to actually pull some trash.

1 Like

I wish i could get all the bug reports submitted addressed. Here, in case the community missed it:

  1. Pact of the Erid-Ruin. does not proc in pvp and if it does, it is rare. I’ve dotted 10 players with doom, one after another, and still not one doom guard. Then i go to a delve and that guy just pops up whether I’ve applied doom or not. Broke since BETA
  2. Blood Invocation: does not, in any pve or pvp provide a 25% bonus after power siphon and deamonbolt
  3. Gloom hound / Mark of F’harg / Vilefied: After a 1.3 sec cast time, the hound appears and goes through a 2 second animation before leaping. If the player or mob goes out of LOS during any point of that, the hound walks (not Sprints) to reacquire LOS… then goes through the animation again. BONUS: It leaps at a location so if the mob or player moves during that leap, it will miss, doing no damage.
  4. Diabolist: Summoned demons (predominately the pit lord) will float there and do nothing if during the summon the player or mob moves out of LOS.
  5. Diabolist: Pit lord proc for a giant Hand of Gul’dan hits a location, not a target, so if the mob or player moves, the attack will do nothing except explode in pretty green colors.
  6. Diabolist: Abyssal Domination: No change to damage consistently, sometimes it works most of time it doesn’t.
  7. Pets: They do not target opponents or mobs, Gloom hounds, Dreadstalkers, Pit Lord’s Hand of Gul’dan proc… if the player / mob moves… miss. Which is very rewarding after watching a 2-5 second animation…
  8. Reign of Tyranny: Useless talent, demons expire bfore you can get 3 hand’ of guldan off and implosion damage is roughly 1-3% of total damage for the entire spec
  9. Umbral blaze: The proc rate is closer to 3% than 15% actual
  10. Pact of the imp mother: I seen this proc two times in the years of playing it
  11. Shadow invocation: No one ever uses it and if they do its so niche that it doesn’t even register on any builds other than troll builds.
  12. Demo has lots of options all of which do not culminate into anything wonderful. You can IMPS galore but not Pact of Erid=Ruin, or missing out on the bonuses to Gloom hound (which is already suspect)
  13. Axe Toss: Can be dodged or negated by moving out of los when the fel guard throws it.

I have posted, so have hundreds of other players, these bugs and reports since beta, in bug reports, in class forums, in response to Tuning… and still nothing. I remember in Dragon flight, you guys waited 3 season to finally address the bugs and it was considered a major buff and tuning for the spec/class when in fact all it was was fixing all the things that the base class said it was supposed to do… no other buffs, no other bonuses.

I get it, last time Demo was seen in any AWC or tournament was 2010. I’ve never seen one in mythics, and in raids they are rarely there. They do excel in delves though, so that’s one aspect where they need no adjustments, but there are 8 other genres of the game.

Please look into these, along with DK, MW, Enh/Resto Shamans, and a few other classes that have never been anything but niche in any tournaments (PVP or PVE). It seriously feels like some ai is looking at charts, seeing the top 5 specs that get attention because they are in tournaments, and adjusting those because that’s what people move to as Flavor of the Season or Month. Please, address this issue.

4 Likes

I second the concern about Diabolist pit lord proc on Destro.

Ruination cannot hit a player moving at standard running speed. It’s honestly unbelievable that the biggest proc on Destro usually just does Zero damage and there’s nothing you can do. Furthermore Ruination does perhaps half the damage of a standard Chaos Bolt so I made a macro to just cancel my Ruination aura so that I don’t have to use it at all. Pretty flaccid stuff.
Worth taking a look at.

5 Likes