I’m a level 60 Frost Mage, I’m pretty geared. Bunch of MC gear and pre-bis.
After grinding the Furbolgs in Winterspring recently I’ve had quite a lot of PVP action from lower level players trying to gank me. Around the 55 - 60 mark.
I’ve noticed something that’s all too real. Lower level players never missing spells on me, I never seem to ever resist anything they do, from being sheeped, feared, silenced, dotted, etc etc.
And I’ll be honest, I’ve had my sheep, nova and CoC resisted on players as low as 50. And I’ve almost been entirely shut down by a level 55 Shaman that uses Earthshock that I NEVER resist for some reason.
I once had this level 56 Warlock deathcoil me, fear and succubus seduce me 1 after the other with zero resist. Why? Why is this a thing? Why are lower levels able to fully CC a lvl 60 in good gear?
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Is there any reason you would be paying attention to a CC spell that doesn’t hit you? Are you scouring your combat logs after the fact to find when that happens?
The math is consistently inconsistent as is intended with rng mechanics.
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Well yeah, you pay attention to that stuff in a PVP situation so you can adapt to it. But that doesn’t seem to happen, I seem to be locked down pretty much 100% of the time lol. I don’t think I’ve ever resisted a CC spell from a 55+ from memory.
There is not, and has never been, level-based binary “resists” - which are actually spell misses, not resists, but the way they are reported is as a full resist - in WoW.
Ever.
Its not like attacking a mob 3 levels higher where you have a 17% miss chance. You have a 0% miss chance vs other players unless your class/skills have a built-in miss chance (dual-wielding, for instance, incurs a hit penalty that always applies, because it applies to you, not the target).
Yes, you will get trashed by lower level players if they know how to out-play you.
Warlocks and Shamans will crap on you as a mage. Period. Theyre hard-counters to you.
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That’s handy to know.
I’m yet to die to a lower level player. It’s more of an annoyance that I’m sitting there watching my character get CC’d while I resist nothing.
There are still partial resists based on your resist stats and level difference, however.
Like, as a level 40 warlock, i could have applied Corruption to you, but even with zero shadow resist, all the individual DoT ticks will partial resist, sometimes down to pitiful numbers (90% or even fully resisted).
Same with DD spells. You have a 0% miss chance, but based on their resists stats, and level differences, they may fully resist the damage. So the spell passes its hit check, but the damage is 100% resisted.
It will also help CC that has heartbeat resists break earlier, because those factor on resistances, not hit chance. So, as each heartbeat passes, and Fear (or Poly, or any other CC with a heartbeat resist chance) checks the heartbeat resist, you’re likely to break it earlier if you out level them or have high resists.
The problem is the combat log doesn’t do ANYTHING to differentiate between spell misses and partial or full resists to non-binary spells or heartbeat effects. They all just show up as “resist”.
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A 55 shaman can very much kill you if you dont know how to counter it. He might get a tad more resists on you because of the lacking spellhit (which is normal at this lvl) but he can still wipe the floor with you.
For PvP there is a 3% spell hit cap. You just need 3% to hit lvl 60s in PvP frequently. You will still get resists but that is because there is a 1% global resist chance for spells which can not be mitigated on your end.
Your gear itself has nothing to do with it, because I doubt you stack resistence gear. And a 56 lock is just 4 lvls below you, so you are orange to him. Again he will most likely have more resists in general vs a 60 (you) but he is very capable of beating you black and blue.
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There was another thread about greys being able to hit 60 players and people were saying that this current version of the game 1.12 has a mechanism in place to assist low levels with hitting higher levels. I forget what the reason was aside from pvp, but there was a reason
Either way, git gud. You already outgear your opponents, which lowers the skill threshold you need to beat them. Now you want to be able to hard-code resist most of their spells
Want to know a way to become immune to earth shock interrupts? Fake your casts
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Because it is. Lower levels will be able to hit you, for sure. Get used to it. Resists aren’t as strict in pvp as in pve, so that lower level player won’t get completely dominated. This is a good thing.
There is also resist gear.
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3% pvp spell cap is a joke, the real resists are decided by GMs
Mages are probably the best solo pvp class in Vanilla (except for maybe a skilled rogue) , so you shouldn’t have too many issues.
Because this isn’t authentic vanilla wow, there’s many glitches and just things in general that didn’t exist during classic wow
bgs will be fun. all these world pvp fanatics will be crying 2 days in on forums about how broken it is.
MARK MY WORDS
Hey look the christmas troll that nobody likes is back.
OP resists from spells and weapon skill work differently in pvp so that low level players have a chance. 5 of us in shimmering flats between 30-42 killed a lvl60 warrior and only 2 of my 8 spells were resisted. The 38 warrior didn’t get any glancing blows and the mages frostbolts & rogues cheap shot hit.
has literally nothing to do with it. Binary resists arent a thing in PvP. Never were.
I was running along the other day and got killed by a group of 5 levels 35-40.
I know rogues are kinda squishy but i have over 3k health popped my defensive cooldowns and still got downed.
I laughed and gave them a “Haha gg” nod from my side of the computer and went along wondering how so many of their attacks landed.
That makes sense. The Shaman resto tree has a +hit talent that is easy to reach, that gives +3% hit, I would imagine most shamans would take this on a pvp server.
The misconception here is that your gear does nothing outside of boosting your base stats. IE: Int = damage
Unless it SPECIFICALLY states “Increases resist to…” You’re as susceptible to CC than any other.
That is to say, level DOES make a difference, but even Reds (anything 5 levels or higher) can be CC’ed.
10 levels… you’re likely not being CC’ed that much or if you’re getting wrecked by something 10 levels lower you might want to think about how to play.
No, he is saying that you do not pay attention. NO one here believes you are scouring through hundreds of lines in your combat log looking for resists.
His point, and I agree with him, is that in the heat of battle people rarely make a mental note of the things that go your way like resists… but you always remember when you get resisted at a critical moment.
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None of this matters unless you are wearing resist gear…
you do not get to resist a spell unless you have a specific resistance to that school of magic.
for example: being in full frost resist gear…and fighting a frost mage… then you have a chance to resist his spells…
level has nothing to do with resisting, that is a separate mechanic.