PvP ilvl tiers / blizzards public opinion

lf community opinion on this

imo this is dumb/bad
fighting uphill battles on top of improving against the learning curve doesn’t make any sense and isn’t anywhere near as rewarding as blizzard thinks it is

though my perspective might be off since this isn’t something that directly impacts me

curious to see if the current playerbase that spent time getting 1800/2100 feels like pvp gear progression is rewarding to them

44 Likes

rewarding 9 tiers of conquest ilvl is a pve system that has no place in pvp

honor->conquest is plenty of rpg progression for a gamemode that isn’t about gear primarily imo. like the point of pvp isn’t to get full conquest then stop playing because you’ve beaten the game like in pve- pvp you get the gear so you can start playing

edit: (insert mean things here)

i dont know. i see people in full 233 conquest gear who love to do bgs and haven’t done any arenas because they don’t like them and it just makes me sad we have the current gear system

57 Likes

It is bad and has always been bad, even in Wrath IMO. Like Battlemaster said, getting geared has never been the end goal in PvP and I don’t know why they think gear is the progression when rating and cosmetics from rating are 1000% better progression than gear.

Only thing I can say is I hope him noting that ilvl changes won’t happen midseason means they can happen next season. I replied to that post so we’ll see what he says if he replies again.

56 Likes

I guess they don’t care about the 200ish fellers who don’t want/are not geared enough to do entry level arenas sitting outside in korthia or queueing up for randoms simply desiring a fun and meaningful PVP experience lol…

That post is a delusion of the current reality but it’s not really all that surprising. This is not a customer experience based company, it’s a profit based company.

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There’s a fundamental misunderstanding about character progression and pvp on blizzards part.

In PvE character progression is first get good + geatting gear + bigger numbers + faster clear times = works great for that aspect of the game. In PvE you wont get those last 3 without the gear to pull the numbers. So gear is really important in PvE.

In PvP the character progression to me and I think alot of other pvpers, is just going up in getting better at your class and going up in rating. The gearing part is just a formality, really (and a very grindy one too).

Like I go into random BGs as an rdruid (259ilvl) and pull top 3 DPS and top healing like every time, just simply because the gear I have is just so monstrously better, like ill run into packs of low geared players and just like 4v1 them, the gear gap is honestly insane. Like thats especially not fun for the low geared players.

Also at the same time being a very experienced healer I go into games and get crushed @1500 with a like 230 ilvl rsham. So like ya that feels really bad too, makes it very hard to analyze games to see what you can do better.

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It’s cool that there are folks like you that don’t cling to the delusion that it’s all just a a “git gud” thing versus a fun factor thing as well as an objectivity and perspective based on the content that you are doing at the times.

A good 259 player should be a good 220 player always so it’s kind of counter intuitive to create scenarios where the results are going to be predetermined.

I am sure those fellers that like to snipe low gears outside of korthia will disagree but they care/enjoy the gear gap for a variety of reasons :slight_smile:

?

I maybe wasn’t very clear, but I also agree with you it very much so is a fun thing too, dont get me wrong. How can one play at their max potential if one is always starting with a handicap? Not fun to chalk losses up to ‘oh they had 25 ilvls on us’.

Like take random bgs for example, something thats pretty fun for me, the gearing imbalances between the teams can be and very often is very bad, and ends up with one team getting crushed and the other team just being boerd waiting for gy rezzes.

4 Likes

Actually it is like that to a lot of us BUT there was an extensive blue post back in WoD I believe stating that there were in fact a lot of players quitting once they got their gear and gear acquistion was too fast and convinient (something like that).

I think the fear of losing these players is what’s making them try to drag gearing as long as they can but it’s probably having an even worse effect.

And I think I’ll just toss a like whenever I see a Battlemaster post.

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I dunno, doesn’t make much sense that they’d then make gear nearly irrelevant in the following expansion if worrying about that was truly their motivation.

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I already know I have a lack of skill, put that together with a lack of gear and there’s suddenly a lack of fun. Then there’s a lack of players.

39 Likes

That’s a cycle that always repeats itself though, people will just get the new gear.

I’m trying to find the blue post but I’m 100% sure it said something about people just leaving after they got their gear regarding WoD gear.

I cannot recall that at any point lol

2 Likes

I really dont agree with the change to pvp ilvl. I think it’s made things a lot worse tbh, because it takes SIGNIFICANTLY longer to gear. PVE gear was never bis in pvp in shadowlands S1, but it at least helped accelerate what was otherwise an INSANE grind.

You can reduce the grind, but imo slands s1 gearing was better.

That’s just because wod had no content lol. PvP gearing was at its best back then. I had fully geared every class at max level I think besides shaman and lock at the time I hadn’t picked them up yet.

Overally yeah the ranking system doesn’t really have a place in pvp. I think it can kind of be rewarding once you hit those gear breakpoints, but then you realize you gotta farm another 30k honor or whatever to upgrade and that really diminishes it.

I disagree. Maybe if you enjoy pve, but the direct route of only needing to pvp to get gear is what we had asked for.

The systems not perfect but I think the 40% honor buff will alleviate a lot of the current problems at least for right now.

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WoW is a progression based MMORPG. If you don’t like it, try Fortnite

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I liked the MMORPG progression from WoD/MoP

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That was my bad. I forgot a word. fixed now :slight_smile:

1 Like

I know this is a REALLY unpopular opinion but I genuinely like the 9.1.5 improvements to the system. Been playing since wrath and I’m honestly having the most fun now than i have in years.
The meta is bursty and quick, the Ilvl ranks keep me reaching for the next goal in digestible bites, and it’s great that ilvl scales higher in pvp so I don’t have to waste my life grinding m+ like in BFA.

For the first time in half a decade I can just pvp log. Simple as.

3 Likes

This might have been good news months ago. After having to grind a million honor (this probably isn’t me exaggerating) for a stable of alts already I’m basically just another disgruntled, burnt-out player who’s only still subbed because there isn’t another game out currently I would rather play. They ran off half of the player-base before they even attempted to make any QoL changes that might have saved the content. If they keep this system for the next expansion I’m not even buying it–it just makes the content suck for people who can get gear and casuals alike.

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All the git gud crowd will be sad cuz they won’t have anyone at all to dunk on, even undergeared casuals :slight_smile:

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