PvP Ilvl Scaling

I’ve said it before and I’ll say it again, pvp ilvl scaling is stupid. I’ve had near top damage in nearly every pvp match with my druid despite the fact that my gear isn’t that good. This is cheating and unfair. What is the point in getting better gear if it does no good? All those hours spent getting higher lvl gear are wasted as soon as you enter a pvp match. This game is an RPG. That means players should be rewarded for the time they spend on their toon. I really get discouraged from playing the game at all every time I think about this. I don’t know how long I can continue.

6 Likes

Would you be against random battlegrounds having gear brackets? E.g. below 300, 300-350, 350-400, 400+

3 Likes

That would be an improvement to what it is now.

You think ilvl matters in BGs? No wonder why alliance lose BGs.

7 Likes

The game is designed to allows, no, promotes, this normalization to occur, by definition it is not cheating.

1 Like

Nerubian Seriously? Shut up nerd.

Stabmcstabby Can you not read? No, I don’t think ilvl matters at the moment. THAT’S THE PROBLEM.

2 Likes

Degeneracy at its finest.

3 Likes

Itheiran coming from a blood elf? ha

1 Like

uh

The ilvl scaling is no more a thing since the end of the legion.
You still have some scaling but nowhere near like before, a 400 dude will obliterate any fresh 120 in any BG, the scale just helps you don’t get 1/2 shots, but wont empower heal nor damage by any signifcant amount.

2 Likes

Harper I do not believe you. Show me where you get this from please.

…No?

How cute, did I strike a nerve?

1 Like

A true pvp minded player doesnt want gear and passive advantages to do the killing for them. They want their skill and ability to be the deciding factors in a fight. Gear power belongs in pve.

If you want gear to do the work for you, go play classic.

1 Like

Soooo, did they ever explain how it actually works? PvP scaling.

Last I remember was a crude stick figure drawing from twitter that didn’t explain much of anything.

How are players to know when scaling breaks, like with the Rogue azerite trait Poisoned Knife, when how the system is supposed to be functioning has never really been detailed.

How the heck are we supposed to identify oddities and strange encounters within the system… if we don’t know how any of it works in the first place.

Everything is an oddity and strange is just business as usual.

Why can’t I seem to damage this shaman with 89k HP? I hit them but their HP doesn’t hardly move, is scaling broken? Is the cause something the shaman is doing? Is cause something I’m doing? What’s going on here!

Well, we are playing an RPG and not an FPS.
Gear, individual character power, has always been an important aspect.

It’s a large reason we don’t use the Legion system for PvP anymore.

2 Likes

You’re thinking of templates, they dropped those with the 8.0 pre-patch but then picked up pvp scaling. Tje entire basis is that your ratio of secondaries do not change to preassigned ratios the devs created for you but rather your damage/healing input and output are scaled so as to reduce the gap between a well geared player and a fresh one.
Meaning that if I were 420 and I were to hit a specific race and spec wearing 370 gear, it would take less of their comparative amount of health away than if I hit a 420 version of that exact setup. The latter character would instead receive 100% of the damage I am expected to put out in a pvp situation, because we are both on an “equal” playing field.

The math for it and extent of how it works numerically are mystery. How much damage percentage is being reduced per each ilvl difference, does my role play a part in that as well, etc. They have been so vague with it instead of the templates which people could see with enough matches and by reading legion patch notes what their template allocation was.

As for the stick figure here it is:
https://twitter.com/ckaleiki/status/1041878657701052416?s=21”

That’s what rated arenas are for. You fight tooth and nail for the win against a team no less capable than you. Then when you’re cooked out on those for the week, you would go into randoms with the gear you’ve fought so hard for and get to see firsthand how much stronger you’ve become by murdering freshly capped hobos. Just as god intended.

2 Likes

No, I just didn’t come here to debate the definition of cheating, stupid. Add something real to the conversation or piss off.

Skill and ability. This is an RPG not an FPS. Gear has always been important to RPS’s. It the reward for putting time into devolving your character. It is the very reason Arthas took up Frostmourne and Illidan took up the skull of Guldan.

Gear power doesn’t make skill and ability go away. Sometimes it’s not about punishing those below you, it’s about beating those above you.

Keep thinking ilvl scaling matters and I’ll keep melting ret pallies in arena because we are truly on equal footing :joy:

Yes it does matter. Anyone who says otherwise is dumb. Simple math. If you really don’t believe it matters, then I guess you wouldn’t be opposed to getting rid of it.

I’m pretty bad at math, but my gear is 416ilvl and I pull more DPS than my arena partner and the whole $#@#$in enemy team combined alot and you tell me again my gear doesn’t matter.

Yeah pretty much. Have you not read about pvp ilvl scaling? It’s a thing. I’m not here to debate whether or not it exists. It does. It’s not a conspiracy. Blizzard even says it. So…???