Que up resto Druid and tell me you’re a god lol, gl
Better have shadow meld
I just started levling a disc priest, and only at 70 at the moment, but I did notice she goes oom really fast if I am forced to spam direct heals. I’ll still level her up, but I now have an excuse for if I get smashed in pvp.
ROFL. Changing abilities based on how exciting they are to watch. No amount of changes is going to make more folks watch ranked wow pvp.
This far into an expansion and they still haven’t been able to make it work they want to, nor do they make the changes for the sake of making it fun to play, but a vain attempt to make it fun to watch.
I got news for you devs it takes hard work and know how to even know what to change. ROFL making changes in an attempt to try and get folks to ‘tune in’.
It’s like putting a weight on a quarterback’s arm because he passes better than the rest of the teams. Truly clueless. Perhaps if they hired devs who played the crap they make. It stinks of the kind of changes holinka would make.
I get most times when changes are made, but not this time. Healers already have a target on their backs and this just makes it more difficult. Even seeing in the tourney how lucky that locks can get with their Chaos Bolts from full to dead. Never saw how druids were complete god mode considering before this their entire heals could be negated with purges. They took our Healing touch away in legion and gave us only HoTs. Then we get Nourish to help in PvP to offset that and now we get increased mana on it with decreased regen rendering it almost moot…almost. Im just over here waiting for the 50k non crit Gpys and 75k chaos bolts to be nerfed…gonna start seeing only dps only comps just so people can play arenas…
Disc Priest got nerfed the least in terms of mana regen, so in a way it was a buff by comparison.
Pretty weird that they nerfed resto dru regen by 55% but only nerfed Hpal regen by 50%. If anything, Hpal needs like a 60% mana regen nerf or at least have some of their spells increased in mana cost.
exactly what i was thinking unless its purely based off the last tournament watching rubcub actually go oom.
I kinda miss the days when there weren’t PVP-only changes. Like now you enter a PVP instance and your capabilities are way different than when you’re PVEing.
Wow, that was an extremely ignorant post. The people who got laid off have absolutely NOTHING to do with the PvP balance of any Blizzard game.
Except they already mentioned they are boosting their investment in e-sports by 20%. So you’re double WRONG.
Why in God’s name did you just nerf DISC PRIEST MANA???
“Matches carried on too long in the previous tournament, it was bad for viewership!”
“What should we do to keep the viewers entertained?”
“IDK, nerf mana regen!”
Rdruid is cancer atm. Needed something but they oofed it up obviously
Everyone complaining about disc priest are the ones who rerolled to it at the start of BFA because of how grossly OP they were.
Now they are sad because it’s been nerfed to where it should be
Enjoy !
“Enjoy!” was your only legible sentence
The amount of gap close in this game has made it entirely useless to have “ranged” its rather depressing to be honest
Yeah, sorry about that. Auto correct / 2:00 am for me.
Lol I feel you on that
@blizzard, kaivax- I don’t feel you on this hotfix/expansion/company direction/disconnect with reality. Unsubbed all my accounts. Glhf everyone.
People begged for PvP only changes since arena was created.
Not saying this was a good change, but it was definitely community driven to split how classes and abilities work in PvP vs pve. For a long time Blizzard didn’t want to do it and the PvP forums berated them for it endlessly.