PvP honor caps in relation to population/participation

I feel Blizzard will have to do one of two things with the state of the honor ranking system in Vanilla Era. 1. Allow Alliance to queue against each other to cut down queue times to 10 minutes! As 30 minute wait times lead to less than 5000 honor/hour, with even 7 days full gameplay at 14 hours per day, ensures that the 500,000 honor cap required at Rank 13 onwards impossible to achieve!
OR 2. Reduce the honor caps required!
There are not enough horde players seemingly to keep queue times at a reasonable level of 10-15 minute pop time!
I would urge Blizzard to look into this growing problem, particularly after splitting the community with SoD!

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Thta is the blatant error with the honor system everyone wanted. You rely on ques to rank.

I get what you are saying. However, you can’t have alliance on horde teams to balance the queues out because of the whole pally vs shaman thing. Also, they don’t care how long it takes you to get to rank 14 now as their isn’t any honor decay. In fact, I’m sure they want it to take longer than before. If you have to do some BG’s for another month, that’s another month subscription. I do like your ideas.

pally-shaman thing is not a problem with mercenary.

foreign mercenaries will have strange and unusual abilities.

While true I don’t think it may be possible for rank 13 -14 because you need 418K for each of the 3 weeks or you gain zero progress.

Is it possible to do 418k right now? If so cool but if not the flaws of the systems blizz put in show their lack of planning

There are over 130 WSGs going on rn in SoD.
Maximum i ever saw in era was 8 maybe 11 lol. Nver a full page.

Anyway, see the bright side, now you dont get to complain about honor mafia or other nonsense you can complain about lack of players which is an actual stuff lol.