PVP Hit Cap

Can I overkill hitcap in PVP to avoid misses due to talents like Heightened Senses and Arctic Winds?

1 Like

No, there is always a 1% miss chance because “reasons”.

Back in TBC blizzard thought RNG in PvP was somehow “good gaming”.

1 Like

go look at soft and hardcaps and diminishing returns, and don’t listen to the trolls. Yes you can overkill but it ends up not making a difference so best to softcap the attribute and put resources into another stat.

1 Like

No idea what this guy is babbling about but yes, you want 5% hit. But you will still have 1% miss chance. Don’t waste your stats above 5%.

Look it up and stop proving your ignorance.

1 Like

You are on the TBCC forum, not retail.

1 Like

Wowwiki has a good explanation.

It’s worse than you think.

He linked Bloodborne.

1 Like

Is he trolling?

Lemme guess you only know how meme-build a toon. Soft cap equals point at which one stat is maximized statistically related to returns. After hitting soft cap, increasing the stat to the the hard cap it will cost more for less or to say it another way, stat points have diminishing returns past soft cap and zero after hard cap, Im no expert ln theory crafting and rely on chassis builds for my twinks as a starting point and adapt to my playstyle. As far as a straight answer to the OP, In my experience with hit capping, it is that you soft cap it and move on to other primary stats.

Worse I linked Reddit.

You just answered my question. You don’t even have a clue as to which version of the game you are discussing.

Wrong forum bro.

I’ve always assumed that’s how it works: that you can negate “reduces chance to be hit by X attack” talents with more hit.

That said, I just shoot for ~5% and go for other stats. I feel like that’s more well rounded for all situations. If you wanted to get a little sweaty, you could have a set to swap to depending on match-up though.

Also, there is is always a 1% chance to miss regardless of hit rating and sometimes it feels like a lot more than that–just bad rng!

3 Likes

Funny thing is how each swing resets the dice roll and you can miss 3 times in a row.

1 Like

pretty sure that only counts for spells.

Meele, you can overcap hit cap to avoid talents like OP mentioned. Atleast in vanilla, not sure about the tbc trash show

1 Like

You cannot with melee either in TBC pvp. Information seems conflicting but even melee complain about the random factor for misses/resists in arena.

where you read that? First i hear about it.

The normal hit cap is 5 for physical, 3 for spells. If enemies reduce with defense or talents, then yes you need more to make up for it. Most enemies however will not have these so it’s not too valuable.

2 Likes

You absolutely can cap melee/physical hit.

This topic was automatically closed 60 days after the last reply. New replies are no longer allowed.