Right now on the beta, healing is absurd. It is not the most exciting time and games feel extremely carpal tunnel inducing and long. When can we expect a numbers adjustment and/or maybe adding incentives for more double dps comps in 2’s. the 10 minute healer dps games are just horrrrrrrrrrrrrrrrrid
maybe give every class a mortal strike effect if your plan is to make healing OP to make people play them.
healing = gross to play and gross to play against