It’s the main reason I stopped playing my Mage. I’m totally fine with keeping true to the Everquest roots (sit, wait, regen, shoot, repeat) so long as EVERYONE gets the same treatment. But no, every group ever is GO-GO-GO-GO! Their solution? Don’t cast! May as well just type /logout.
Personally I like it more slower paced, oldschool RPG like, but things have been trending towards being much faster paced. If expectations are go fast and never stop for a break, then go oom should never be possible.
3 alterations that could help a mage to keep going fast
Mana regen from Spirit needs mega buffed so that running Mage Armor and mana-regen-while-casting talents make the impact they are intended to.
Master of the Elements/Ignite synergy. In addition to the mana restore on crit, mana regen based on Ignite tick could be helpful. Allow fire wand crits to proc ignite to help when completely oom.
I didn’t play at all this weekend and it was freeing lol
Im just making mooncloth on all my chars until my sub runs out in the event next phase is fun
I played all of SOD phase 1 and 2 but literally no reason to play now
My class is dog
No, I mean the class as a whole is dog
I’ve been playing classic mage for a long time, I have 2 rank 13 naxx geared mages on era, done it all, chars with 99 parse in pve, but I am a pvper at heart and right now, the resource issue (mana per damage done) is just really bad, just very unfun
Sucks for you bud there is a such thing as bad matchups in classic wow…Maybe your just playing the wrong game
Yeah I love when a see a fire mage pop all cds and pyroblast me for an 800 crit sure does feel like a big threat. Meanwhile you can log onto era and get hit by a 3500 fire ball crit from a mage…
Um I have almost as much health as a geared 60 in pvp gear. So thats wrong. Sure our damage is up, but so is stamina/health.
100%. We have more stamina, more survival (for most classes) and more damage. Its classic pvp thats more gun in my opinion. But its already slightly slower than true classic
You get upset that someone does something with a class that you don’t understand and you turn around and say they suck at it. Alrighty then.
So I’m willing to bet you have never played a mage? Sounds like you tried rolling a mage and were unable to figure it out so now you are mad at all the mages who made it work for themselves here.
No. Health is not up significantly, and certainly not up enough to account for the increased damage rate. You have that bonus health only with the 30% buff in bgs. And even then it’s not covering the increased damage.
What’s in store for us this week. I am hoping to do so some more refining. This was a good step, but it’s time for some individual class attention. For example some of my baby blue brother’s have been having difficulty with the change on their mages.