PvP consistency

Continuing the discussion from Ghosts of K’aresh Development Notes:

The first change if they want tanks to be utilized more and let the underrepresented classes shine they need to fully commit to making it more balanced regarding movement abilities at 6 stacks.

The sheer number of abilities that get reduced at 6 stacks for the literal under performing classes is night and day when you look at the top picks

The fact that they removed monk teleport while warlocks keep the ability to teleport with the flag is insane. The MW teleport while stunned is agreeably overpowered but WW and Brew both suffer heavily while having no access to that talent. If blizzard wants to bring everyone in line with each other for balance that requires bringing certains specs up from the grave

I shouldnt roll for 3 steps infront of me while a Dh gets to leap 2nd floor on WSG at 10 stacks

4 Likes

Blizz needs to make a choice:

  1. Significantly improve tank mobility in crossing the map and while holding (e.g. allow Prot Warriors to use Heroic Leap AND Dragon Charge)
  • OR -
  1. Nerf mobility/teleports for ALL classes when holding the flag, including crossing the map which is largely the largest impact

I don’t care which, but addressing this issue requires a focused approach.

2 Likes

Yep 100% its gotta be everything or nothing.

Its currently 80% for the popular specs and 20% for the lower performers

Going to put up that the removal of zen med also removes another PvP talent for brew that is still on PTR

2 Likes

preach twin

1 Like