Pve set bonus on PvP gear

Does anyone in these forums actually play the current sod pvp? Stamina is EXTREMELY good inside of BGs and BRM event. You should absolutely fit as many of the pvp set pieces into your slots as possible.

The % increase to stam and extra DR makes every stam point more valuable and every point of agi/str less valuable. So the only reason to equip the pve gear is for a powerful set bonus. For instance I think rogue 4pc bloodfang is tough to consider breaking but the 6pc can easily be ignored, so I wear 4/4! 1min CD on vanish is nice QOL but won’t change anything midfight while the extra 700~ (not joking) hp can absolutely make a difference.

Should mention in any 1v1 vs me at a flag a rogue in full pve will have like 9k hp fully buffed/flasked while I sit at 12k+. If you think that isn’t a massive advantage idk what to tell you.

I’m a rogue, I just kill people and stun lock them to death.

Disagree.

which is a pretty big incentive.

Must be nice to have that luxury. Of course you wear 4 piece bloodfang because it’s strong AF.

This is only an advantage if you take damage, which you don’t if you’re stun locking.

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It really depends on your class. Some PvE set bonuses are just toogood to pass since they bring a new mechanic to your class.

I play mage and paladin and both absolutely need their PvE set bonuses to be efficient in PvP.
I’m not sure it’s the right way to go at it though. I get that for the devs it’s an easy way to test different thing for each class without having to patch them, so in the spirit of SoD being a beta for classic+ it’s fine, but having tier sets so powerful makes your class kinda useless without it and it’s a fairly big gate-keeping mechanic.

Like having to PvP a lot just to have enough stamina to not die in two globals doesn’t feel great. I see many people who stop PvP once they get R13 when it should be the moment to start PvPing for real since you are now adequately geared for it.

Stam is good but with HP BG buff + flask of the titan you already get a big chunk. For rogues, because there is so much stamina going around you need to increase your damage by that much since you’ll be squishy even with 10k HP.

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strongly aggres! I made some posts regarding this issue, but got no visualisations haha

Anyway! Blizzard should remove the pvp damage reduction and add it as a pvp set bonus that together brings 30% dmg reduction for physical and 40% for non-physical, or something like that.

OR the opposite: leave the reduction as it is and add dmg % bonus on pvp sets.
Both should work fine and give a reason why to farm pvp sets.

It’s frustrating waste a lot of time farming warlord set and discovery that it almost useless. 1.5k life bonus is easily overpassed with 2 melee skills, 1 hunter shot or 0.5 boomkin magic :sweat_smile:

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You are 100% right. Classes need to be fine without set bonuses. Adding some niche playstyle or minor benefits is welcome. But with the current sets your spec is utterly worthless without.

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um, you play Mage? Sorry but maybe it’s just me, but this thread seems to allude to the use of T2 set. You are not using T2 as a mage in pvp. You give up very little while wearing the ZG set in terms of pvp slots (i.e., still 4 piece pvp along side 5pc ZG).
If you are healing as a mage, you are using as much pvp gear as possible for more stamina.

Yeah I’m talking aboutthe ZG set, which is a PvE set.

then what’s the issue? you get your ZG set and the bulk of the pvp set?

The issue is that mage shouldn’t need a full set gate-keeped behind loot and exalted reputation to do decent damage in PvP.

lol
 Zandalar set is many fewer weeks to get than ranking.

They should make 6 set PVP set 10% increase damage done in PvP and 10% reduce damage taken in PvP

Some people prefer pvping over PvE. PvE is the last thing I want to do in the game, but it’s the thing I feel forced to do the most if I want to PvP with any kind of efficiency. They didn’t even give us our weapons FFS.

play retail if you want a complete split of pvp and pve.

A Classic era WoW has always included overlap. Quit complaining that you need everything for not doing everything. If you want to min/max and have it all, go do the work. And again, the hill you want to die on is that of over a 2week period probably less time investment of a single week of honour grind.

Putting tier PvE bonuses on the PvP gear would make it hands down the best gear in the game given the huge amount of stamina on the PvP gear.

So
.no.

While I agree the PvP gear should get a slight boost in damage you shouldn’t be able to get the best gear in the game by afking at the start of the BG.

PvP gear only has more stamina, usually it has less of the other stats with barely any crit or hit rating. People will still be running pve with pve gear because it will still be better than the pvp gear. But since the pve gear is far better than the pvp gear people will not be using the pvp gear in the open world even though it has better stamina as they will lose to much of their own damage. They should 100% allow us to put the set bonuses on pvp gear, Not the stats of the gear. Pve gear will always be stronger for damage

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Your argument is disproved by the fact the “bis” oh for casters is the st oh because it has 4 more sp while losing 4 stam and 13 Intel. Stam is a 0 weight stat for pve so it doesn’t matter if you only had 30 more ap in pve gear over pvp but pvp gear had twice the standard players will still choose pve for pve because it has more offensive stats

But
 This is not classic and they added a lot of retail stuff and skills. So, they should separate pve from pvp too.

Want to be BiS for PvE? Farm pve and be competitive in bosses fights, but die easily in pvp.

Want to be BiS for PvP? Farm pvp gear and be competitive in pvp fights, but completely sux using it in pve.

0 weight stat in PvE?

Clearly you have never done the red affix in BWL. Also several of the pvp pieces are bis for tanks solely due to the increased stamina.

No, you are trying to get the best of both worlds. If you put tier bonuses on the pvp gear then basically the only difference is it won’t have the +hit modifiers, which are a moot point in pvp anyways.

If you want the increased survivability you have to sacrifice damage and vice versa.

And let’s be honest here, the only reason you are gunning for this change is because the combo tier bonuses makes ret pally grossly OP. You are trying to have your cake and eat it too.

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It’s clearly a classic era version of WoW and to deny this would be insane. No one is saying they haven’t used stuff from later versions or that this is Classic WoW, but it is most definitely a classic era version and certain aspects of a classic era game should exist.

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