Pve set bonus on PvP gear

The amount of power most classes get out of set bonuses far outweigh the stam bonus the pvp gear gives. Not to mention the second you join a bg, a free 3k health is just slapped onto your character either way.

They could just make the 4piece bonus more interesting. Instead of reducing cooldown of concussive shot by 1 second, give one of the t1 or t2 bonuses.

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I’ve been saying this since the PVP set bonuses have been released. They are utter trash compared to the PVE set bonuses it’s sad. They need to be buffed to the high heavens. If they are too lazy to add class specific buffs at least do the following for rank 13 sets

2 part 50 stamina
6 part 80 spell power/120 attack power.

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You literally make no sense. I dont understand why you are still comparing the bonuses to the stamina given.
Im literally saying that pvp gear is hard locked behind MANY weeks of pvp and if you give that gear the pve set bonuses, it will just create a massive advantage for a much smaller group of players. For that reason, instead of add pve sets to pvp gear, just add stamina to pve gear. The end result is the same but better for the masses.

How do you think it feels to have done that grind, and to have the gear trivial in comparison to the pve gear?

Because that’s the current state the gear is in. The pvp gear has slightly more stam, while the pve gear has huge game changing set bonuses which the pvp gear doesn’t have.

They could literally strip the gear of all the stam for all I care. Or just give it set bonuses of its own, doesn’t even have to be the pve ones.

… You understand that the pvp gear doesn’t have those bonuses right now right? Like, are you suggesting the pve gear gets stam, and the pvp gear gets the set bonuses? If so I’m fine with that… but the way you’re phrasing it is that you want PvE gear buffed while PvP gear stays the same.

The gear wasn’t hidden from you. You knew the reward, as did everyone else. So asking for buffs now would be more unfair to those who chose not to do it.

I’d add here that blizz could remove the hard cap of how many ranks someone can climb per week and just let them go nuts honour farming to catch up

I’m responding to the general forum thread where OP asked for pve bonus’ be applied to the pvp gear - which means pvp gear would have way more stm + pve bonus. I’m simply saying it would make more sense to do it the other way around by just adding the stm to the pve gear so more people win

It would be unfair for PvP gear, to be the most ideal gear to wear in PvP? Do you know how dumb that sounds? Can you imagine the complaining PVERs would do if they had to PvP for a single piece of their BiS? And yet every piece of PvP BiS is PvE gear. We don’t even get our weapons for another entire phase, meaning we’re forced to use garbage, or pve for weapons. You also make it sound like it’d now be impossible to do said grind, when in reality it’s a pretty big cake walk compared to original vanilla.

This would go against your own logic of things being fair for those who did it.

So you’re asking for there to be zero benefit whatsoever to PvP gear which is already pretty much the case, while PvE gear gets more bonuses on top of their already superior advantages… again going against your logic of ā€œyou know what you were gettingā€. Your thought process makes no sense whatsoever.

I don’t think they should just simply copy/paste the PvE set bonuses to PvP gear, but rather make the PvP set bonuses more PvP oriented. Like have the warrior 4pc give Second Wind or something and the 6pc dramatically buff Mortal Strike’s damage.

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I never said this either… I said it takes many weeks, which it does.

I’m not asking for anything, OP is and I pointed out an alternative solution that I think would help people more.

again, that’s OP recommendation.

Rogue 6 set tier 2 is a 1 minute cd on vanish for some godforsaken reason… Like, why isn’t that the PvP set bonus? lol.

good point lol

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please agurin make this happen

Color me shocked a ret is asking to have their absolutely cracked pve set bonuses on pvp gear.

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It was cool when we could mix and match set gears on our toons to good effect. Blizzard didnt like us doing stuff like that. Me on my pally in original Wrath used to like to mix and match some dps and some with heals to get the perfect Shockadin. True Shockadin from original Wrath was spamming Exor and not holy shock as much cuz of its CD but it was using it a lot too and was neat. I think I had 213 ilvl when I first began that. Back in original WoTLK and not the classic version.
Then I said Shockdins were good but meant in Wrath and not even at S8. 213 was right around start of Wrath so…not S8. I went ret later on for Wrath. In Classic WoW though you got some good guides.

LvL 60 Ret PvP guide phase 5 - SoD #wordofwarcraft (youtube.com)

Personally don’t wanna just equip the full pvp set without even considering alternatives. Deciding on what gear to wear is a fun part of the game. That said pvp set bonuses are underwhelming aside from the 20stam. Probably could use a redesign but just completely replacing pve gear would be pretty lame and lazy.

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I really hope mage’s ZG set bonus could be placed on PvP gear ot at least made available for next phase. It’s still underwhelming but at least it feels like our casts do damage.

I have to disagree heavily. The PvE set Boni are way too powerful and proof of bad design.

When a set says 20% more damage to most rogues abilities and lots of free spells then it is obvious to me that this is about balancing PVE DPS.
But there are more sets like that. 65% damage for mages, 30% for boomkins, 25 % for shadows.

Bringing these sets to PvP is the real issue. Class balance is built on set bonus instead of base abilities. If mages need 65% more damage to keep up then the issue are the damage numbers in general.

The best solution would be to cut everyoneā€˜s damage in half, strive for balance without sets and then return to moderate set boni (like 5% damage instead of 30%). Then these sets wouldn’t be required in PvP.

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Yes this!!

They already cut everyone’s pvp damage in half and it feels like dog water.

The problem is, it’s never considered as an option currently, assuming you have PvE gear to work with.

They already pretty much do this in pvp combat.

Some of them change how the classes work functionally, and there’s unlikely a way around how much that plays a part in gameplay. Rogue for example gets a free move out of stealth… and when our ambush procs, we get another free move after using said ambush. Yeah there’s the 20% extra mainhand damage on 4 set, but then there’s 6 set where it’s a 1 min cd on vanish. Just huuuuge bonuses that just aren’t really ignorable.