I’m not understanding of this. Why have us level through Dragonflight before we start The War Within? As an experienced player I’ve played through Dragonflight and it’s not my favorite expansion. So, once again. Why make us go through Dragonflight? It feels forced.
It’s what’s recommended. Level through one of the other expansions through chromie then if DF isn’t desired.
It’s only “forced” for new players. And it’s the new player experience because it’s the story prior to War Within and introduces the dragonriding system.
It’s the most recent expansion with far greater narrative relevance than the last expansion that they had chosen to be the default, which was BfA. As a matter of fact, BfA would be a terrible starting experience to use considering that the Alliance and Horde are allies and BfA was very much the opposite of that. I cannot think of a better expansion to place new players into than Dragonflight, actually.
As far as it being forced/required? You aren’t required to, speak with Chromie and you can level through any expansion, from TBC to SL.
I boosted around Dragonflight.
With no knowledge of any of the characters prior to Dragonflight?
And what exactly do you expect them to do? Make a history lesson for 20 years of the game? There is no one expansion that’s going to give them the story of every character for War Within. Nor is there any other expansion that introduces dragonriding and how it works.
Sorry, I don’t turn complaining into a big deal because of a forum post and then proceed to get salty about it. it is what it is.
I have no idea what you’re trying to say here.
You said they need knowledge of all the characters prior to that.
I asked how you think they could manage that, while also making sure dragonriding has its tutorial— not to mention the crafting system, as well.
Right, thank you for rerouting me back to the topic. Dragonflight gives the player an expansion that is forced without choice while disregarding Chromie Time. The new player has no idea who any of the characters are prior to Dragonflight whilst disregarding lore important NPCs that were in the game since launch, 2004. Dragonflight was 10yrs later. Who is Ysera? Who is Malfurion? Who is Tyrande? There are no pointers as to how any of the NPCs came to be. It’s like saying what is the identity of Dragonflight without telling what the identity of Dragonflight is. It’s rather simple, the answer is Dragonflight doesn’t have an identity because there’s nothing to back up the story of Dragonflight. Hence why there’s no identity. That’s the issue.
Ok.
What is a reasonable solution?
And again… what would you like them to do about that?
Forcing new players to play the most boring expansion is a very bad in terms of retention. Legion or MoP would be much better as an on boarding experience.
Wouldnt fix any issue outlined by the OP, while making the transition to TWW worse.
Route the new players to an expansion that introduces the new player to the NPCs that made World of Warcraft, World of Warcraft. The new players need to experience 2004 World of Warcraft, not 2024 World of Warcraft.
So a new player should be forced to play through every single expansion?
that doesn’t exist. Chromie time levels you through the cata version of the old zones, not the classic version of the old zones. Plus then what? Skip through 20 years of expansions?
Correct, Legion and MoP would be better in terms of the new player getting to know the characters that are in TWW. The NPCs are more important than the story itself.
If you jump straight into Legion you have a ton of NPCs the new player does not know.
Please do not contradict your complaint.
Yes, that’s what every player has done since 2004. Chromie time screwed that up.